Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Close Quarter Reworked
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Update: 18 Dec, 2024 @ 12:21pm

Some tidying up to cq15 cq16 cq17 cq18

Map in focus now is cq16

If you experience french houses in any of my maps with roofs missing when beginning game via f1, then its switching to f2 mode and pressing keypad 4, then see Edifices (top right of screen), and in the box right below see french_houses well, click on that or highlight and scrolling down below past items of "french houses" (which is in items box) and below that see Show Interiors box, so then its unticking this box and now french roofs won't disappear in-game when Ai soldier get near to or entering buildings. The crucial tip is making sure first the box Show Interiors is to be left unticked before beginning game.

Important Note for Mappers
An important note to remember is when already subscribed to your own work, so instead of saving work in map folder via recourse folder in base game (wherever you installed Gates of Hell), instead when working in the editor and each time you save work then its saved in the content folder as you are working from single (not multi) and so, when you copy work from steamappss/workshop/content (where your mod or subscription is), and then paste (your mod) into map folder via recourse folder in Goh directory, then you could experience texture loss in your map design work, and it is why its very important to remember to make a backup copy of your work as without any backup files for what is gone then is gone forever, so always make a backup file of your work to save on any unnecessary headaches in the long run. As a rule and for peace of mind I would advise each time editor work is updated then its updated in map folder via recourse folder in base game directory.

Update: 18 Dec, 2024 @ 9:52am

Reworked cq15 much more

cq15 is still map in focus

Update: 16 Dec, 2024 @ 3:39am

Some tidying up to cq15

Update: 16 Dec, 2024 @ 1:57am

Some changes to cq15 mission file

Update: 16 Dec, 2024 @ 1:01am

Reworked some more cq15 including tweaking mission file

Update: 15 Dec, 2024 @ 3:53am

Reworked cq15 including mission file

At present time cq15 is map in focus

Update: 13 Dec, 2024 @ 10:49pm

Some tweaks to cq14 mission file

Update: 13 Dec, 2024 @ 9:40pm

Added entity 150cm Flak-Scheinwerfer 34 (search light) to cq14 mission file
General tidy up

Update: 13 Dec, 2024 @ 6:42am

Some changes to cq11 mission file

Update: 13 Dec, 2024 @ 4:44am

Some fixes to cq12 mission file