Wallpaper Engine

Wallpaper Engine

Audio responsive oscilloscope
Showing 21-27 of 27 entries
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Update: 18 May, 2022 @ 4:18pm

New:

  • Added circular shape

Fixes:
  • Fixed frequency resolution 16 not working (bug of the last update)

Update: 16 May, 2022 @ 1:29pm

New:

  • Added left-right balance

Fixes:
  • Fixed incorrect frequency sampling with low frequency resolution

Update: 29 Apr, 2022 @ 2:53pm

New:

  • Removed "accuracy" property. It was using a non negligible amount of GPU power without giving a worthwhile result, as it's effect can be reproduced by a combination of "frequency resolution" and "scope".

Fixes:
  • Slight improvement in performance
  • Applied some tweeks to give more consistent behaviour between different frequency resolutions

Update: 28 Apr, 2022 @ 1:25pm

Fixes:

  • Fixed the distortion when rotating the wave in a rectangular layer (not square)
  • Further changes in the code to support android, now it should work fine

Update: 27 Apr, 2022 @ 11:43am

New:

  • Replaced "orientation" option with "angle" to have more freedom with the wave position (but i'm still trying to avoid the distorsion when the layer is not a square)
  • Added "HDR brightness" option

Fixes:
  • Made various adaptation in the code to make this work also on android (hopefully)
  • Fixed the "balance" property, now it actually does what it's meant to do, and renamed it in "Bass-treble balance"

Update: 25 Apr, 2022 @ 1:12pm

Update: 24 Apr, 2022 @ 6:15pm