XCOM 2
Marksman Class - LWOTC
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Update: 9 Nov, 2024 @ 12:39pm

Major Rework: New abilities: Thrill Of The Hunt, Bladed Vigilance, Knife Master, Burial Knife, Terminate

Update: 8 Jul, 2023 @ 12:11am

Marksman Adjustments
Snap Shooting: Grants snapshot, snapshot overwatch, and weapon master
Tactical Retreat: Grants a move-only action whenever you throw a knife, can proc multiple times per turn
Swift Throw: Throw a knife as a free action. Procs Tactical Retreat, does not currently work with rend the marked/bluescreen/impersonal edge, but i am working on that. 4 Turn Cooldown.

Squaddie: Snap Shooting, Eagle Eye, Knife Juggler
LCPL: Predator, Opportunist, Eat This
CPL: Deadeye, Low Profile, Crippling Strike
SGT: Double Time, Ever Vigilant, Tactical Retreat
SSGT: Running On Empty, Fire First, Swift Throw
TSGT: Hunters Instinct, Cool Under Pressure, Lightning Reflexes
GSGT: Implacable, Untouchable, Rend The Marked
MSGT: Alpha Mike Foxtrot, Focus, Knife Encounters.

Update: 19 Oct, 2022 @ 9:16pm

Replaced Close Encounters with Heavy Hitter for now, apparently the Knife Encounters + Close Encounters was not working as intended. Will revisit this combo in the future with custom perks.

Update: 21 Jul, 2022 @ 11:49am

Pet Rock Perk Pack is now required.

Small XCOM Row changes

Weapons Master replaces Weapons Handling

Eagle Eye replaces Battlespace

Update: 5 May, 2022 @ 7:53am

removed duplicate fearsome, and first strike from xcom row.

small localization update.

Update: 2 May, 2022 @ 1:45pm

mod buddy lied twice, sorry about this.

Update: 2 May, 2022 @ 1:42pm

Apparently modbuddy lied and didn't actually update, change notes are same as previous

Update: 30 Apr, 2022 @ 10:03pm

Buffed them to make their shooter row a bit more competitive with the other snipers.
Moved some stuff around to make the other two builds a bit more reliable.
Gave them battlespace and double time at squaddie.

Update: 24 Apr, 2022 @ 7:31pm

Update: 24 Apr, 2022 @ 7:14pm