Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Brigand Court
Showing 21-30 of 32 entries
< 1  2  3  4 >
Update: 16 Oct, 2022 @ 12:38pm

Added German translation, once again courtesy of LoveDragon.

Update: 11 Oct, 2022 @ 3:40pm

Added a custom names list for the Phantom Flagship unit. Don't settle for the boring names given to basic seafaring units, give your ghost ship a name befitting its horrific nature!

Update: 25 Aug, 2022 @ 8:08am

Added Brazilian Portuguese translation.
Thanks to TheColdHands!

Update: 14 May, 2022 @ 1:28pm

Fixed art assets again.

Update: 14 May, 2022 @ 12:27pm

Fixed art asset errors.

Update: 11 May, 2022 @ 3:34pm

Phantom Flagship ranged strength nerfed to 25 from 30.
Fixed a bug where Victoria could earn Phantom Flagships when building Royal Navy Dockyards.

Update: 10 May, 2022 @ 2:34pm

Fixed an issue with the proper art assets loading in the harbor district containing an Outlaw Cove, often in the modern era (I think).

Update: 8 May, 2022 @ 11:05am

Added font icon for Treasure Trove.

Update: 8 May, 2022 @ 9:24am

Treasure Trove is changed to the same resource class as Ley Lines to avoid spawning from Maui, and to place on World Builder maps along with Ley Lines.

Adjusted the Phantom Flagship's icon to include a drop shadow.

Update: 3 May, 2022 @ 1:25pm

Phantom Flagship: Krakkannons promotion now correctly applies the range bonus to the Phantom Flagship itself.

Outlaw Cove: Now earns +2 Gold per era since built or last repaired (was +1 Gold).