Arma 3
TMT - Bayraktar TB2 Retexture Pack
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Update: 13 May, 2022 @ 1:38am

v4.0

New:
  • New Faction "Baykar" are added for contain Multi-Nation Bayraktar TB2s.
    (All TB2 are moved From "NATO/AAF/CSAT > Drone")
  • Added new Class
    "TMT_BayraktarTB2_tr", "I_TMT_BayraktarTB2_tr", "O_TMT_BayraktarTB2_tr"
    for "Bayraktar TB2 (Turkey)" it's contained in "Baykar" faction.
Change:
  • I forgot to write it in the changelog, I updated the editor preview pictures of all for every times.
  • Name "Bayraktar TB2 (Blank)" was changed to "Bayraktar TB2" for Baykar factions.
  • "I_TMT_BayraktarTB2" & "O_TMT_BayraktarTB2" is now hidden
    (class is not removed just do "scope=0;" so you can still use those in mission but not reccomend)
    *Original class (TMT_BayraktarTB2) are not hidden.
    It's still contain in "Turkish Land Force" faction.
    And name are not changed from "Bayraktar TB2".
    But texture is changed to improved one.
Improved:
  • Texture Improved, Design are more likely real now.
    - This version is for the Ukraine, and Turkey.
    - Font of "Bayraktar TB2" name are changed.
    - Engine roundel are bigger like a real one. (original texture are too small !!)
    - Ukraine TB2's "Coat of Arms" are now changed to real used design at airforce/navy.
    - Turkey TB2's Fin Flag, Number, Baykar logo designs are changed to realistic more.
    *Other TB2 are still WIP, please wait. I taking one by one.
Fix:
  • Opfor/Independent TB2 has wrong typicalCargo config.
    - They contain Blufor AI for typicalCargo.
    - Now they have correct faction AI.

Update: 11 May, 2022 @ 2:09pm

V3.4

New:
Qatar TB2 Texture and Unit.
Takistan TB2 Textures and Units. (Two version)

Fix:
Misalignment of Roundel Ethiopia TB2.

Update: 8 May, 2022 @ 8:12pm

v3.3

New:
Ethiopia TB2 Texture and Unit.
Kyrgyz TB2 Texture and Unit.

Fix:
Opfor drone was put in Blufor (side=1)
All Flags now correct to real. It's my fault. Flag has inverted in real.
A bug that I don't know may or may not have been resolved without my knowledge.

Update: 8 May, 2022 @ 6:42pm

v3.2

New:
Texture change at Virtual Garage (Arsenal) aka VhC (Vehicle Customization)
You can change "Camouflage" via "Edit Vehicle Appearance" in Editor.
Added original TMT texture selection at Garage. "Turkey (Original Texture)"
Opfor factions (under CSAT>Drone)

Change:
Mod icon changed.

Update: 8 May, 2022 @ 4:21pm

v3.1

Fix editor preview is not shown.
Rewrite mod.cpp

Update: 8 May, 2022 @ 3:41pm

v3.0

NEW:
Add images for editor preview.
Supports new TMT updates.
Rewrite all textures.

Misc:
Template psd is removed.

Update: 5 May, 2022 @ 3:36pm

v2.2

NEW:
Libya TB2 Texture and Unit.
Turkmenistan TB2 Texture and Unit.
Independent TB2 Units. (under AAF>Drone)

Improve:
Texture Improve (Fix inversion and aspect ratio of the tail stabilizer flag)
Add Turkish TB2 Texture for Fix the inversion tail stabilizer flag. (Original TMT texture was inverted)
Change class inheritance.
Mod icon added.

Bug Fix:
Azerbayjan TB2 not shown in zeus.

Change:
Workshop name got "Bayraktar" now.
Thumbnail Image changed.

Update: 5 May, 2022 @ 8:47am

v2.1

Add Azerbayjan TB2 Texture and Unit.

Update: 5 May, 2022 @ 5:48am

v2.0

Rename the workshop title.
Rename PBO.
Rename BiKey and re-signed. (Sorry!)
Rename cfgPatch addon name.
Adds Chernarus Texture and Unit.
Template file layer optimize.

Update: 4 May, 2022 @ 6:52am

v1.0

Release