Slay the Spire

Slay the Spire

Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging
Showing 11-20 of 191 entries
< 1  2  3  4 ... 20 >
Update: 7 May, 2024 @ 11:41pm

1.0.6.1: Fixed dynamic variables in card view popup screen in card modifier being incorrectly rendered; now it also renders card mod power tips

Update: 6 May, 2024 @ 10:59am

1.0.6.0: Fixed some on kill and on damage card mods being wonky, they should now work on multi damage and random damage (credit to Autumn's Chimera Cards mod for teaching me how to properly implement those things); fixed exhaust and unexhaust button being amogus with card descriptions

Update: 29 Apr, 2024 @ 12:12pm

1.0.5.0: Now skin selection is more intuitive; added an Edit Stat option to creature manipulation panel; now kill option requires double click to confirm; bug fixes

Update: 27 Apr, 2024 @ 2:26pm

1.0.4.1: Bug fixes; now cards once again copy their color and type upon making stat equivalent copy; fixed shop purge cost not accounting for membership cost etc; fixed player morphs behaving wonky during shield and spear fights

Update: 23 Apr, 2024 @ 9:02pm

1.0.4.0: Switched permanent card editing to dynamic patching, should be way more consistent now; Now added Keywords will be highlighted and gives you a tip; Bug fixes

Update: 23 Apr, 2024 @ 9:26am

1.0.3.2: Minor adjustments to positioning by moving it leftward by 4 pixels

Update: 23 Apr, 2024 @ 8:27am

1.0.3.1: Fixed the icon being janky on other resolutions

Update: 23 Apr, 2024 @ 12:20am

1.0.3.0: Bug fixes; Now all loadout side panel relics no longer uses Abstract Relic class, hopefully reducing potential crashes

Update: 22 Apr, 2024 @ 12:25pm

1.0.2.0: Bug fixes; Added Potion Potency option in Reality Manipulator(bug: not effective after closing the game); Added relic counter locking to Reality Manipulator; Improved the Infinite Upgrade cardmod, credit to Autumn's Chimera Cards mod; Added some second magic number editing to VUPShion mod (current is not saved when u leave the game)

Update: 22 Apr, 2024 @ 2:01am

1.0.1.1: Now All in One Bag stopped using Abstract Relic class, so it should not trigger any related patches anymore