Slay the Spire

Slay the Spire

Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging
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Update: 21 Feb, 2024 @ 8:05am

0.9.8: Added the ability to transform into other creatures via the quick manipulation panel; Still testing tho, may add modded compatibility later

Update: 10 Dec, 2023 @ 6:28am

0.9.7.2: Added a quick & dirty fix for a null pointer exception

Update: 9 Dec, 2023 @ 10:40am

0.9.7.1: Added Blasphemer card mod, now every card can be blasphemous if you want

Update: 9 Dec, 2023 @ 9:55am

0.9.7: Added a loadout relic skin selection system, no restart required for skin switching now

Update: 13 Nov, 2023 @ 6:35am

0.9.6.3: Now the quick edit panels cannot be opened while targeting cards; Added a quick monster replication button in the panel

Update: 31 Oct, 2023 @ 9:18am

0.9.6.2: Added an option to toggle the quick edit panels

Update: 31 Oct, 2023 @ 12:31am

0.9.6.1: now it should work with modded monsters

Update: 31 Oct, 2023 @ 12:11am

0.9.6: Added a right click menu to monsters/players to edit its positioning and powers

Update: 10 Oct, 2023 @ 10:10am

0.9.5: Added branch upgrade compatibility in CardModifier for mods with Branch Upgrades (not in card presets yet); Added the ability to change card name and descriptions

Update: 21 Aug, 2023 @ 6:37pm

0.9.4.5: Added a null pointer checker for Ruina mod for better compatibility