Stellaris

Stellaris

Better Alien Zoo / Isolated Valley
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Update: 4 Apr, 2023 @ 1:53pm

- Gave the Alien Zoo +1 Protected Fauna/Gladiatorial Beast job per 20 pops
- Increased amenities output of Conserved Fauna/Gladiatorial Xeno jobs from +1 -> +2 per pop (independent of Zookeeper job)

Update: 3 Apr, 2023 @ 1:02pm

- Updated the mod and changed it given the 3.7 changes to the Alien Zoo, now adding the Xenologist job via the Isolated Valley feature instead

Update: 3 Apr, 2023 @ 12:58pm

Update: 3 Jun, 2022 @ 5:11am

- Changed mineral cost of building the Alien Zoo (Tier 1) from 200 -> 400 (was intending to do this to begin with, given the extra power of the building, but forgot to implement it).

- Changed guaranteed number of Xenologist jobs added with the Alien Wildlife Park (Tier 2) from 2 -> 1.

Update: 2 Jun, 2022 @ 6:27pm

Update: 2 Jun, 2022 @ 5:58pm

Update: 2 Jun, 2022 @ 5:49pm

Update: 2 Jun, 2022 @ 5:25pm

Update: 2 Jun, 2022 @ 5:06pm

Update: 2 Jun, 2022 @ 4:51pm