Garry's Mod

Garry's Mod

[TTT2] Fan
Showing 1-10 of 14 entries
< 1  2 >
Update: 13 Feb @ 2:50pm

  • Added Ability to activate and deactivate fan by pressing E
  • Added ConVar ttt_fan_invincible

Update: 5 Feb @ 9:48am

  • Better and more stable kill detection (made by
    BDJslime-UnaverageJoe on GitHub) Thanks for that.
  • Removed custom credit reward. I have realised, that you are only supposed to get credits for detective kills.

Update: 2 Feb @ 12:25pm

  • Added Health to fan and Ability to shoot and destroy it
  • Added ConVar ttt_fan_health

Update: 2 Feb @ 9:32am

  • Added Credit reward for Fan Kill

Update: 1 Feb @ 8:25am

  • Added ConVar ttt_fan_show_range
  • Minor Changes

Update: 21 Jul, 2022 @ 11:02am

Bug fixes
  • Fixed compatibillity issues if playing Melonbomber (And other gamemodes)

Update: 20 Jun, 2022 @ 11:03am

Bug fixes
  • Fixed teh text not beeing displayed through walls

Update: 17 Jun, 2022 @ 9:33am

Bug fixes
  • Minor bug fixes

Update: 17 Jun, 2022 @ 7:22am

Added
  • Tha fan is now able to blow away props too
  • Now the fan makes a sound
  • An indicater that makes the fan visible for traitors through walls
  • ConVar "ttt_fan_effect_props" to enable/disable props beeing blown away
  • ConVar "ttt_fan_prop_strength" to change the blow strength to props
  • ConVar "ttt_fan_use_sound" to enable/disable the sound
  • ConVar "ttt_fan_sound_loudness" to change the volume of the sound

Update: 12 Jun, 2022 @ 7:14am

Bug fixes
  • Minor bug fixes