Library Of Ruina

Library Of Ruina

Ghoul's Scuffed New Game Plus - Scuffed Wedge (Part 1)
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Update: 12 Mar, 2024 @ 5:14am

Cauterise will now check frequently for bleed and remove any existing stacks on self. Scorching ray should now be checking for the proper bufs, and not apply in any other situation. Muscle Recovery should now apply strength properly, and consistently trigger when effects are properly met. Augmented Gaze now properly states that it raises Charge cap to 20

Update: 8 Mar, 2024 @ 1:51am

Adjustment to 2 zulu passives making the requirements a bit less strict but also combining the two alternates of each passive

Update: 6 Mar, 2024 @ 4:01pm

Minimum output has been given to all the brotherhood to help with rolling, slight change to charge ups roll and added para on hit. Zulu has gotten more passive tweaks, likely still not his final version as he's very text bloated but I'm pretty tired so we'll finish that later.

Update: 5 Mar, 2024 @ 3:23pm

Scratch that is no longer exclusive to Gyeong mi

Update: 5 Mar, 2024 @ 3:21pm

Zulu has received many passive reworks as in reflection, a lot of his passives were anti synergistic so now he'll perform a little better, do a bit more. Iron brotherhood Minimum output passive has been adjusted again, now likely weaker but Yolo has been adjusted to apply Paralysis to everyone. Fixed the scuffed wording on the straydogs combat page too.

Update: 3 Mar, 2024 @ 8:58pm

Bug fixing patch - Specifically, Arnolds passive bufs should now work. No Restraints wording and effect has been fixed - Wrath of torment *should* apply the +2 properly at 50% hp and below now - eat my flaming bat should now work properly - Lennys passive wording has been fixed

Update: 2 Mar, 2024 @ 7:14pm

Scratch That no longer grants a negative emotion coin, however gyong mi now gains +1 emotion coin per turn through "charismatic Tyrant"

Update: 2 Mar, 2024 @ 7:01pm

Further text changes. This resulted in a light nerf to some cards (Removal of effects due to effect bloat) But they should still be viable. Input would be appreciated if they're under performing

Update: 2 Mar, 2024 @ 6:49pm

The following combat pages have received changes:
Scratch that+
Shocking Blow+
Destructive Impact+
I'll end you+
Cut in+


Overall done just to clean the cards up, and maybe have them make a bit more sense now. Overall I'd say they are stronger? Scratch that should also now synergize more with brawl.

Update: 17 Feb, 2024 @ 2:41pm

Nerfed a passive as a result, as in retrospect it looked kinda bonkers. Specifically the axe gang passive that restored stagger on clash win. Went from 6 > 4