XCOM 2
Stukov's Tesla Loot Mod Balance
Showing 1-10 of 10 entries
Update: 7 Jun, 2023 @ 10:35am

corrected a config error which could prevent obsessive reloader from being available

Update: 6 May, 2023 @ 12:58pm

test to sageguard against a special strange issue with datapads

Update: 30 Apr, 2023 @ 10:07am

just a few localization changes

Update: 14 Apr, 2023 @ 2:22am

yet another change ... this time because somehow i had an issue in my game where the skeleton keys suddenly did not work anymore

Now it is using the Datapads directly to open the crates

Let me know if there are any issues

Update: 6 Apr, 2023 @ 11:14am

No more free Lootboxes at the Black Market, the Black Market no longer sells them

Update: 12 Mar, 2023 @ 12:32pm

Rebalance
to open Rare Boxes you need an Advent Datapad
to open Epic Boxes you need an Alien Datapad
to open Legendary Boxes you now need an Alien Datapad and a Spectre Corpse

to counter this increase in barriers there come a few goodies though:

* opening projects are faster
* you can now craft a universal key that opens any box and instantly, You do need Codex and Spectre Corpses as well as Alien Datapad

Update: 9 Aug, 2022 @ 3:55pm

missing parenthesis
thanks LeyShade

Update: 9 Jul, 2022 @ 2:07am

New cost Balance
==============
Now you need a skeleton key to open the Lockboxes if you do not have a Lockboy Key. You can craft those keys instantly if you have the required Resources, so no need to make them in advance

Rare Skeleton key: 1 Trooper Corpse, 3 Alloys, 3 Elerium Dust, 10 Supplies
Epic Skeleton key: 1 Advent Datapad, 5 Alloys, 3 Elerium Dust, 10 Supplies
Legendary Skeleton key: 1 Alien Datapad, 3 Alloys, 5 Elerium Dust, 10 Supplies

Update: 13 Jun, 2022 @ 1:11pm

corrected a few typos

Update: 13 Jun, 2022 @ 12:56pm