Conan Exiles

Conan Exiles

IMMERSIVE_EMOTES
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Update: 6 Aug, 2023 @ 10:53pm

-added some rowing animations for player and thralls (with sfx, water waves and oar props)
-changed the logic to check whether thralls needs an update when the Funcom reset the thrall behavior and animations to default

Update: 1 Jul, 2023 @ 7:54am

-Corrected the non-working stop button for thralls
-Corrected the injured locomotion that resulted in flying thrall
-Injured locomation will automatically by enabled if the NPC is wounded and wasusing a modded behaviour, not an emote (dancing, gardening, crafting, etc.)

BIG BUG FROM FUNCOM

Each time you press "settings" in the official game option panel, it resets all thrall behavior (long animations or patrolling) in the vicinity of the player to the default animation.

I have found a small workaround that will retrigger the thrall behavior as soon as you open the option panel. It is a bit annoying, but hopefully, FunCom may correct the bug someday.

I have reported the problem on their official modding page, so if you could thumb up this request, it might help getting their attention on this issue.

Thank you for your support

Update: 25 Jun, 2023 @ 8:11am

-Update to Age of War - Not tested myself yet, let me know of any bug

Update: 9 May, 2023 @ 11:15am

-Fixed the bug that prevented male thrall to stop any Immersive Behavior

Update: 9 May, 2023 @ 3:03am

-Fixed the ever lasting dance behavior for players when using megamix or gardening tasks (for thrall too)
-Fixed the bug that would turn your player character invisible when using an immersive emote
-Changed a few dancing emotes in the vanilla system (will replace all weird dances by the best ones as we are limited in this system, but will keep them in the modded menu)
-Added a few animation when learning the dancing emotes. I should apply the same process for all emotes at next update

Update: 19 Apr, 2023 @ 8:34pm

-Corrected a small bug creating conflicts between Immersive Warriors and Immersive Emotes

Update: 18 Apr, 2023 @ 8:52am

-Fixed the stop button that was not working on female player character when using megamix dance
-Fixed the female idle animations that were replaced by male idle animations when using the immersive emotes
-Fixed the missing moonwalk and squat dance when using the megamix dance steps
-Fixed all the animations that were not triggering for female when using the megamix dance steps
-Fixed the crazy in love weird hand arm position
-Thrall should now stop gardening/farming when asked to do so with thrall stop button
-Fixed the disproportionate shoulders of all gardening animations
-Fixed the gardening logic for players. Should work normally; but without feedback vibration effect on gamepad in multiplayer
-Fixed and improved all the drunk and injured animations (shoulder proportions + added new orientations)

Update: 7 Apr, 2023 @ 3:46am

-fixed the missing line in the code that could prevent the animation behavior to be triggered back when thralls were no longer out of sight

-put back the thrall and player anim intro when asking them to perform specific behaviors

And that's it

Update: 6 Apr, 2023 @ 4:19am

-fixed the emote system that was not triggering for female main character
-fixed the buttons to enable/disable modded emotes

Sorry for taking so long to fix just this. I didn't receive many complaint or feedback so I thought this mod was still OK.

Now everything should work fine.

Update: 18 Mar, 2023 @ 12:10am

-Updated for Chapter 3

-Fixed the"looping kneeling go from" anim after ending the bathing emote and made it compatible for female.

-Added new flying animations

-Fixed a few dance animations (samba, megamix)

N.B. ; the triggering buttons might be confusing for the moment. You need to enable the animations with the AD1 button first or disable them with the vanilla emotes buttons when accessing the Immersive Emote menu from the vanilla emote menu