Garry's Mod

Garry's Mod

Final Frontier
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Update: 8 Jul, 2014 @ 2:47pm

Gamemode changes:
* Fixed transporter arrival effect not activating

Update: 8 Jul, 2014 @ 2:43pm

Gamemode changes:
* Fixed transporter arrival effect not activating

Update: 8 Jul, 2014 @ 11:57am

Gamemode changes: {LINK REMOVED}
* Fixed all players being put in the same team

Update: 8 Jul, 2014 @ 11:39am

Gamemode changes: {LINK REMOVED}
* Jettisoned items now drift away from the ship
* Added ship color and name properties to info_ff_ship in finalfrontier.fgd
* Added ship:GetFullName() and ship:GetUIColor()
* Teams are now dependent on the number of ships in the current map

Map changes: {LINK REMOVED}
* Added ship name and colour properties
* Cleaned up sector grid structure and resized universe
* New map version (alpha 11)

Update: 8 Jul, 2014 @ 7:26am

Gamemode changes: {LINK REMOVED}
* Fixed sector grids flying to their initial positions every time they are opened

Update: 8 Jul, 2014 @ 6:49am

Gamemode changes:
* Modules and players can now be jettisoned from the transporter room

Update: 8 Jul, 2014 @ 5:33am

Gamemode changes:
* Added workshop link to README.md

Update: 8 Jul, 2014 @ 3:56am

Gamemode changes:
* Fixed sensor system target label

Update: 8 Jul, 2014 @ 3:43am

Gamemode changes:
* Updated install instructions in README.md
* Correction to README.md

Update: 8 Jul, 2014 @ 1:57am