Garry's Mod

Garry's Mod

[Improved] QTG Admin Gun
Showing 31-40 of 64 entries
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Update: 22 Jan, 2024 @ 8:33am

- Fixed an error about 'GetActiveWeaponClass' being nil
- Fixed an error about 'GetWeapon' being nil
- Fixed "attempt to perform arithmetic on local 'num' (a nil value)" error
- Fixed some errors about NULL entities
- FIxed an error about 'QTGAddNotify' being nil
- Your crosshair now matches your gun color

Update: 21 Jan, 2024 @ 5:34pm

- Added ErrorAPIV2 to track errors
- Fixed the laser in the viewmodel being a bit off
- Other small changes

Update: 14 Jan, 2024 @ 12:52pm

- Small fix

Update: 14 Jan, 2024 @ 12:51pm

- The color of the Defense shield now matches your laser color
- Other small change

Update: 12 Jan, 2024 @ 3:58pm

- Fixed the holster sequence being goofy at times
- Fixed "Setting CBaseEntity to non-brush model models/error.mdl" appearing in console every time you deploy the weapon

Update: 12 Jan, 2024 @ 3:26pm

- Small fix

Update: 12 Jan, 2024 @ 3:22pm

- Added a setting to toggle extra gun effects that could cause some lag
- Added a setting to toggle the gun breaking doors and brushes that are near you
- Added laser color customization
- Made the Fire Mode List menu and the Settings menu draggable

You can view the Settings menu by opening the Fire Mode List menu and clicking the wrench at the top-left corner.

Update: 3 Jan, 2024 @ 3:04pm

- Fixed the lasers disappearing from other players when you aren't looking at them

Update: 3 Jan, 2024 @ 12:48pm

- Enhanced the laser!

Update: 26 Dec, 2023 @ 2:25am

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