Arma 3
203rd Cadian
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Update: 25 Aug, 2022 @ 2:09pm

- Quick fix for the custom faction.

Update: 25 Aug, 2022 @ 1:59pm

- Custom Vior'la faction added.

Update: 25 Aug, 2022 @ 12:48pm

Update: 25 Aug, 2022 @ 9:44am

Update: 25 Aug, 2022 @ 9:28am

Update: 25 Aug, 2022 @ 9:14am

- Forgot to add invisible backpacks, now there!

Update: 25 Aug, 2022 @ 9:08am

File Changes:
- Reorganized (/fixed) the file pathing, was a bit lazy before and never fixed it but the main folder and 203rd addon were essentially dupes as the main folder still contained its data folder (essentially doubling the mod size).

Weapons Changes:
*note: weights & damages scale to the weapon or category itself, not universal
- Modified lasguns added: M36 Kantrael Lasgun, Voss Pattern Lasgun, Long Las, Kantrael Pattern Laspistol
* Undercharged (30 rounds, lighter weight, standard damage), Standard (60 rounds, regular weight, standard damage), Extended (120 rounds, heavier weight, standard damage), Overcharged (10 rounds, heavier weight, higher damage). Long Las Standard (20 rounds, regular weight, standard damage), Long Las Hot-Shot (10 rounds, heavier weight, higher damage).

- Modified autoguns/stubbers added: Agripinaa Pattern Type III Autogun, Heavy Stubber
* Standard Autogun Magazine (30 rounds, regular weight, standard damage), AP Autogun Magazine (20 roounds, heavier weight, higher damage). Stubber unique rounds (Expander, Amputator, and Man-Stopper) added. Standard and unique rounds have 50 round and 100 round magazines.
* Built-in scope added to the heavy stubber.

- Modified bolters/plasma guns added: Locke Pattern Bolter, Locke Pattern Bolt Pistol, M35 Magnacore Plasma Gun, Plasma Pistol
* Standard Bolt Magazine (30 rounds, regular weight, standard damage), Small Bolt Magazine (10 rounds, regular weight, standard damage), Kraken Bolt Magazine (15 rounds, heavier weight, higher damage). Undercharged Plasma Flask (30 rounds, normal weight, lower damage [explosion removed, precision/CQC usage]), Standard Plasma Flask (20 rounds, normal weight, standard damage), Overcharged Plasma Flask (5 rounds, normal weight, higher damage).
* Built-in scope added to the bolter and plasma gun. Plasma gun overheat mechanic removed (using TIOW plasma weapons as a base now).

Gear Changes:
- Vox Caster's range changed from 20k to 50k.
- Modified Tech-Priest backpack added (increased load & LR capability added).

Update: 22 Aug, 2022 @ 8:20pm

- Valkyrie arsenal expanded (autocannon / AA missile added).
- Imperial Knight lack of ammo fixed.

Update: 18 Aug, 2022 @ 8:16am

- Knight Skin for House Griffith unit deployed with 203rd
- Knight deployment beacon (Inventory item & world object)
- Knight deployment script (Stand clear of the beacon when in use)

Update: 6 Aug, 2022 @ 7:40am