Rivals of Aether

Rivals of Aether

Melee Regigigas
Showing 1-10 of 17 entries
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Update: 17 Mar, 2023 @ 10:02am

v15 Patch by Krispy

Fixed issue where run sound would not play properly

Dtilt:
- Made the move work
- Removed melee reference (it works)

Ustrong:
- Increased hitbox size
- Reworked move to make it more of a melee reference

Uair:
- Angle flipper added 0 -> 6

Bair:
- Kb scaling decreased .6/.5/.4 -> .55/.45/.4
- Sweetspot hitstun reduced 1 -> .9
- Angle changed 24 -> 26

Fspecial:
- Bthrow kb scaling reduced .7 -> .55
- Bthrow hitstun reduced 1 -> .8
- UThrow goes through plats

Uspecial:
- Fixed issue where regi could move in hitpause
- Reduced initial hit hitpause

Update: 12 Dec, 2022 @ 9:01pm

v14

General:
Run animation is better fitted

Dspecial:
~ Unneeded soft armor drop removed
+ Vsp accel 0.8 -> 2
+ Vsp max 12 -> 17
+ FBKB 5 -> 6
+ Air KBS 0.6 -> 0.7
+ Troll untechable 250 -> 130 (Note I made it only happen when slowstart is off)

Update: 31 Aug, 2022 @ 2:36pm

v13

Init:
Dash speed 4.5 -> 4
max air speed 3.92 -> 3.6
max jump hsp 4.5 -> 4

Uspecial:
Looping hit lockout 4 -> 6
* I was going to do something else but couldn't 'cause I didn't know where the code was
Uspecial initial boost is a tad slower (in speed)

Nair:
Applied that hitbox nerf from the main regi

--Bowser Mode--
Dtilt:
Should function more like melee bowser dtilt

Update: 24 Aug, 2022 @ 5:01pm

v420 v12


Updated Preview

Update: 21 Aug, 2022 @ 10:06pm

v4.20 v11

All:
Added Galint to Uspecial (8 Frames lol)
KBA 0.8 -> 0.84
Hbox alt is now funny
Meloetta Alt has a different Victory theme

- Slow Start:
Increased Mobility to be 10% instead of 25%
Damage Decreased by 50% instead of 25%
* This is to balanced the stupid damage he does
~ Note I know full well that Bowser doesn't have slow start but this is regi lmao.

"Down" throw glitch:
- Made it actually not heal the opponent

Bowser Mode:
Ledge Attack is weaker in KB

Krispy Mode (was added last patch, just reminding that it exists)
Nothing really just press special before the match starts

Update: 12 Aug, 2022 @ 10:54am

v4.20 v10 (Should be the final patch)

Krispy did some stuff

Dspecial nerfed
Uspecial nerfed
Fspecial buffed
Nspecial buffed

! Here's stuff I did !

* Added bowser mode which is basically more aline with what I wanted, If you are Krispy or V_force this mode is deactived by default (and can be turned Back on by pressing special at the start)

Uair:
KBS 1 -> 1.25
There's no longer late or sourspot
Sweetspot Range increased

Fair:
Front hit 45 -> 361

Uspecial:
If off ledge it will go into normal Uspecial snap to ledge like Melee

Update: 10 Aug, 2022 @ 10:43pm

v4.20 v9

here's the real one

Update: 10 Aug, 2022 @ 10:32pm

v4.20 v8.111111

krispy did shit and he did some fucked up things wtf wtf.


Edited:
Fuck I forgot to put the build in hahaha get trolled #pranked

Update: 9 Aug, 2022 @ 8:57pm

v4.20 v8

Init:
KBA 0.875 -> 0.8

Uspecial:
Changed direction slightly
Can walljump cancel now, and forces you to do the jump on a wall cling
No longer has soft armor on land
Land BKB 7 -> 8
Land KBS 0.8 -> 0.9

Ground Uspecial:
Early FBKB 6 -> 7
Early KBS 0.8 -> 0.9
Late BKB 8,7 -> 7,6
Late KBS 0.6 -> 0.7

Fspecial:
possibly fixed the out of hitstun grab bug

Update: 9 Aug, 2022 @ 1:33pm

v4.20 v7

Uspecial:
Vspeed and Hspeed to be more like bowser
Slightly lowered distance for wall jump -15 -> -13

Nspecial:
You can spam up to 20 rocks but after the 7th rock it gets weaker like in melee