Arma 3
Wolfpack Vol-2 / Day 10
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Update: 9 Sep, 2014 @ 9:27am

V1.55
- Added: Warmup Mission for warmup, modline testing and training. JIP/Respawn enabled. See Readme PDF for more information
- Fixed: TFAR radios since 1.28 Hotfix
- Added: cTab Hemet cams (if cTab is enabled)
- Updated: AI optimization

Update: 27 Aug, 2014 @ 2:41am

Version 1.54
- Added: Automatic detection of AGM > Earplugs, ammo, map tools, etc.
- Fixed: Resistance camps day 4
- Updated: Various optimizations
- Updated: Chest rig added to certain crates.
- Updated: Finetuned loadouts, less weight, more task orientated.

Update: 10 Aug, 2014 @ 2:50am

Version 1.53
- Updated: JSOC TOC communication (all missions).
- Updated: Bootcamp training missions > Quiet timers, instructor information - learning management.
- Fixed: various bugs day 8, & 10. Thanks for the feedback everyone!

Update: 10 Jul, 2014 @ 9:35am

Version 1.52
- Added: Automatic detection of ACRE, TFAR or Vanilla
- Updated: TFAR radios do not replace backpacks. All units supplied with an PRC-152.
- Updated: Crates updated with TFAR radios (when applicable) and additional uniforms.

Version 1.51
- Fixed: Various bugs day 3,4 & 6. Thanks for the feedback everybody!
- Added: mots.sqf - Mission Objectives Test Script. See readme PDF for more information

Version 1.50
- Released: Volume 2

Version 1.22
- Fixed: Loadout client was executed twice, causing all kinds of issues.

Version 1.21
- Added: Basic & Advanced Wolfpack training missions
- Fixed: Detection script error
- Updated: Wolfpack_Vol1 readme document re Wolfpack Training Missions

Version 1.20
- Updated: Arma v1.20
- Updated: LAF3 v1.02
- Fixed: cTab didn't load
- Fixed: Opfor balancing

Version 1.10
- Fixed: exfil features in all 5 ops
- Fixed: Fire missions in Day 2 and 3
- Fixed: 'Endmission' triggers
- Added: vehicle pool from 1.18 update

Version 1.00
- Initial public release