XCOM 2
Rain Rebalance: 8-Man Squad-Size Changes
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Update: 27 Jul, 2022 @ 2:07pm

Version 1.1:

-Changed all +/- Variables to be single line instead, as that sort of code resulted in KillAssist changes inverting the skill trees of several classes.

Update: 27 Jul, 2022 @ 8:38am

Version 1.01:

I've commented out all changes to the KillAssist Values as (somehow) this is causing the ability tree's for Templars and Reapers (possibly others, haven't checked) to get inverted. I'll be reimplementing this once I figure out what has gone so horribly wrong. Fixing the issue will likely require a soldier rebuild with the Additional Soldier Console Commands mod by Shiremect.

Update: 26 Jul, 2022 @ 10:02am

Version 1.0:

Mandatory ini changes to allow 8-man squad size. Also includes balance changes necessary for the increased squad size such as greater enemy numbers via DABFL settings, experience nerfs to compensate for higher enemies, boss hp buffs to compensate for larger squad size, and more.