Project Zomboid

Project Zomboid

[B41/B42] Simple Overhaul: Traits and Occupations (SOTO)
Showing 61-69 of 69 entries
< 1  2  3  4  5  6  >
Update: 5 Aug, 2022 @ 1:53pm

Version 1.0.6 - Snorer, Electrical buff, slowing down some shooters.

Electrical skill for every skill and occupation decreased from 3 >>> 2.

Occupation changes:
"Veteran" and "Soldier":
- Now can start with a dog tag

"Repairman":
- Starting points -4 >>> -3

"Electrician":
- Starting points 1 >>> 3

"Engineer":
- Starting points 1 >>> 2

New trait "Snorer":
Snoring loudly while sleeping.

Traits changes:
"Short Sighted":
- Search Mode vision bonus reduced -2.0 >>> -2.5

"Electrical-technician":
- Cost decreased 3 >>> 2

"Nutrition":
- Cost decreased 2 >>> 1

"Clumsy":
- Points to spend reduced 4 >>> 3

"Graceful":
- Cost reduced 4 >>> 3

"Shooter":
- Now mutal exclusives with trait "Pacifist".

"Sniper":
- Aiming skill reduced 3 >>> 2
- Cost reduced 10 >>> 8
- Now mutal exclusives with trait "Pacifist".
- Search mode Radius 0.5 >>> 0.3

"Hunter":
- Now adds +1 Short Blades (revert to Vanilla)
- Cost increased 7 >>> 9

Update: 3 Aug, 2022 @ 1:22pm

Version 1.0.5a - hotfix.

Update: 3 Aug, 2022 @ 12:29pm

Version 1.0.5 - New occupations, hotfixes, balance and translations.

New Occupations:
"Priest"
Starting points 6
+1 Lightfooted
+1 Maintenance
+ Pacifist trait
+ Can write prayers to improve mental state.

"Weightlifting Instructor"
Starting points -2
+3 Strength
+Strong Back trait
+Nutrition trait

"Detective"
Starting points -1
+1 Aiming
+1 Sneaking
+1 Foraging
+ Inconspicuous trait
+ Has high efficiency in Search mode.

"High School Teacher"
Starting points 3
+1 Lightfooted
+1 Maintenance
+ Fast Reader trait

Traits changes:

Trait "Accelerated Metabolism":
Trait cost reduced 3 >>> 2

Traits "Lucky" and "Unlucky"
- Now traits can't be picked in multiplayer (because they have no effect).

Trait "Hiker":
- With trait you will earn next recipes: Make Stick Trap, Make Snare Trap, Make Wooden Cage Trap. (like in Vanilla version of trait)

Fixed some issues with mutually exclusive traits.

Translations:
Fixed German, Polish, PTBR translations.

Update: 1 Aug, 2022 @ 2:05pm

Version 1.0.4a - Hotfix.

Update: 1 Aug, 2022 @ 1:05pm

Version 1.0.4 - Dancer, hotfixes, balance and translations.

Added icon for "Unemployed" occupation.

Optimist error spam hotfix.

New Occupation - "Dancer"
Starting points: -3
+2 Nimble
+1 Lightfoot
+1 Fitness
+ "Graceful" trait.

Occupation "Botanist":
- Vision Bonus 2.0 >>> 1.75
- Chance to find items in search mode adjusted:
Medicinal Plants 85 >>> 80%
Wild Plants 70 >>> 75%
Wild Herbs 70 >>> 75%

Occupation "Soldier":
- Vision Bonus 1.0 >>> 1.5
- Chance to find items in search mode adjusted:
Firewood 15 >>> 30%

Occupation "Graveman":
- Vision Bonus 0.7 >>> 0.5
- Darkness Effect 20 >>> 25%
- Chance to find items in search mode adjusted:
Junk Food 15 >>> 10%
Trash 20 >>> 15%
Junk 10 >>> 15%
Insects 10 >>> 5%
Fish Bait 10 >>> 5%

Added translations: German, Chinese, Portuguese Brazilian, Spanish, Italian, French, Thai, Polish, Turkish, Korean.

Update: 30 Jul, 2022 @ 1:20pm

Version 1.0.3a

Occupation "Gravedigger":
- Foraging bonuses hotfix.

Update: 30 Jul, 2022 @ 1:03pm

Version 1.0.3 - Gravedigger, hotfixes and balance.

New occupation "Gravedigger":
Starting with -2 points.
+ 1 Strength
+ 1 Long Blunt
+ 1 Maintenance
Unique trait "Used to Corpses": Decaying corpses do not cause nausea.

Trait "Relentless"
- Fixed issue when character saying something while attacking.

Trait "Hiker":
- No longer affects endurance.
- Now affects thirst, hunger and fatigue.

Trait "Smoker"
- Chance of cough have been increased from 1.5% per minute >>> 2%
- Start coughing when endurance below 75% >>> 70%

Update: 27 Jul, 2022 @ 1:36pm

Version 1.0.1

Changed in-game-mod name, added mod description.

Trait "Relentless"
- Points cost reduced 7 >>> 6 (fix)

Update: 26 Jul, 2022 @ 12:26pm

Verson 1.0 - Initial BETA release

Features:
- Rebalance almost every trait and occupation from vanilla game.
- Some vanilla traits reworked.
- Adds around 40 new traits (mostly from More Simple Traits mod).
- Adds 6 new occupations: Tailor, Deliveryman, Loader, Trucker, Soldier, Botanist.
- Adaptive traits: you can earn or lose traits while playing the game.
- Graphic style of vanilla game.