Space Engineers

Space Engineers

Extended Survival: Core Module - 1.0.2
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Update: 1 Feb @ 4:36am

- Add new planet config KeepOriginOreMap, than when set as true will prevent my mod to change planet ore map. This config can be change by admin command:

/planet.settings $ KeepOriginOreMap true

- Add integration to planet: Endor: Forest Moon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2926996060

Update: 31 Jan @ 6:03pm

- Add max valid voxel check, when save had more than 128 voxels material it will generate logs to help identify problems.
- Add integration to planet: KOMOREBI https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3309805284

Update: 30 Jan @ 8:32am

- Fix error when try to add Mud as a ore in planet ore map.
- Add integration to planet: Takama https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3265497551

Update: 27 Jan @ 2:43am

Fix not mapped planets to generate configs when has no biome list.

Update: 6 Sep, 2024 @ 9:44am

- Add new config option named Combat.NoSelfOwnerDamage, that when enabled negate all damage with same owner.

Update: 3 Sep, 2024 @ 11:38am

- Added a new Hunting system, this system prevent spawn creatures around players unless it is in a hunting ground. More info in the discord.

- Add integration to:

SandWorm
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3105413080

Small Spiders
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2178783350

Martian's revenge
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2319867063

Martin the Monster
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2170121678

DesertWolves
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2623580289

Update: 1 Sep, 2024 @ 8:58am

- Balance create spawn to be less spawning.
- Add integration to Alien Animals Mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2075243878
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2582239623

Update: 30 Aug, 2024 @ 10:29am

- Fix errors with shipyard trade stations.
- Added new API methods.
- Added new admin commands:

Return a list of prefabs loaded in the save with information about the grid, can take some time to load this info, so this command run in background.
/definitions prefabs

Spawn a prefab by name at 250m in front of the player. (There are no validations about the colisions, so take care what you spawn)
/spawnprefab <PREFAB NAME>

- Add support to prefab in "OKI NPC Expansion Mod" to be sell in trade stations.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=420119159

Update: 29 Aug, 2024 @ 4:30am

- Added support to "Previously Owned Economy Ships" mod, so all ships can be sell in the Extended Survival trade stations.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3317449166

Update: 28 Aug, 2024 @ 6:32pm

- Fix the code to set NPC Comerce factions account balance. To reset economy in your save run:

/starsystem reseteconomy