Space Engineers

Space Engineers

Extended Survival: Core Module - 1.0.2
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Update: 9 Aug, 2024 @ 9:22am

- Try to fix not spawn the stone after a meteorite in the client (desync problem).

Update: 9 Aug, 2024 @ 8:45am

- Fixed audio hz frequency to avoid game crash.

Update: 8 Aug, 2024 @ 1:04pm

- Fixed ScarceEnabled settings save.
- Fixed planet Sedonia geothermal, soil and size.

Update: 7 Aug, 2024 @ 11:26am

- Added a FloatingObject clean system.

Update: 3 Aug, 2024 @ 7:38am

- Added new ice icons.

Update: 1 Aug, 2024 @ 5:54pm

- Fixed a error when execute the admin command "\definitions weapons" that some times didn't return any value.

Update: 29 Jul, 2024 @ 4:21am

- Fixed helios water mod that didn't had ore map.
- Fixed the meteor impact system do not count a bot as player.
- Added a new oremap command option to let ore spawn more scarce when planet ore definition supports. Only need to add the option scarceenabled:

/planet.oremap $ generate scarceenabled

Update: 23 Jul, 2024 @ 8:08am

- Added new voxel material "Lava Soil" that can mine "Vulcanic Soil".
- Added to all planets with geothermal enabled a third voxel layer of "Lava Soil" at the start of geothermal power.
- Added a system to change planets voxels to vanilla ones when this voxels ara indexed over 128 (limit for voxel to render), it ocurs when use better stone + extended survival with many modded planets, for the moment this system is only mapped to Helios Planet.
Ps.: To work correctily all modded planets need to load last in the save, so at top in interface but at end in save file.

Update: 20 Jul, 2024 @ 11:09am

- Added ore textures.
- Added batter stone ore exclusive icons.
- Fix ore map generation to not exclude ores when rare slots are all taken.
- Balance ore distribution over supported planets.