Space Engineers

Space Engineers

Extended Survival: Stats & Effects - Alpha 1.0.0
Showing 11-20 of 96 entries
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Update: 14 Aug, 2024 @ 1:17pm

Fixed aim bonus system with handguns.

Update: 14 Aug, 2024 @ 11:29am

Added new group of equipable itens (helmets).

Update: 10 Aug, 2024 @ 8:22pm

- Added new turret "BB-6mm Turret": It is a anti creature and meteor turret, very usefull in game start.

Update: 10 Aug, 2024 @ 2:15pm

- Added new Toxity & Radioactivity system: Now is possible to configure a expose level of toxic and radiation for atmosphere and water in planets, it will cause some new exposure negative effects, but new consumables and a new suit of armor modules can be used.
- Body Tracker system is enabled again, now with some HUD infos that cna help to understand what is happen.
- Fix some weird behaviors.

Update: 9 Aug, 2024 @ 8:45am

- Fixed audio hz frequency to avoid game crash.

Update: 5 Aug, 2024 @ 7:56pm

- Change cryo pod behavior to not freaze all stats, only metabolism will be paused.
- Added new feature of healing bottles, this new item can be craft at survival kit and laboratories and when placed inside cryo pods inventory can heal and low negative effects timers of the player inside the cryo.

Update: 4 Aug, 2024 @ 7:13am

- Fixed the temperature calculation when inside a cryopod with no O2 source.

Update: 25 Jul, 2024 @ 6:34pm

- Fixed a crash error in dedicated server when player jump before server start stamina variables.

Update: 24 Jul, 2024 @ 2:49pm

- Added new settings to control Disease aspects and a settings to define the min value of stamina.

Update: 23 Jul, 2024 @ 8:08am

- Fix enviroment temperature calculation to avoid errors around blocks with no oxygen room.