Conan Exiles

Conan Exiles

Thrall Wars Utilities
Showing 11-20 of 120 entries
< 1  2  3  4 ... 12 >
Update: 7 Jul, 2024 @ 10:47am

-- 7.2.3
New :: Added Unique protection for the Id generation for Kits. (A super rare case could sometimes make strange issues)
New :: Added Unique protection for the Id generation for Scripts. (A super rare case could sometimes make strange issues)
New :: Added Unique protection for the Id generation for Merchants. (A super rare case could sometimes make strange issues)
New :: Added Unique protection for the Id generation for Warps. (A super rare case could sometimes make strange issues)

Update: 30 Jun, 2024 @ 9:58am

-- 7.2.0
New :: Built with new version of Dev kit.
New :: Added 10 more stock NPC images.
New :: Added RPR Give Buff script section.
New :: Added RPR Has Buff category script section.
New :: Added RPR Remove Buff category script section.
New :: Added RPR Remove All Buffs script section.
Removed :: AST Server transfer replication for Tot mods. Tot now has special mod for it and a author has better chances of replicating his own things than 3rd party mod. (Removing this is experimental and we might plug it back in if things dont go well)

Update: 10 May, 2024 @ 10:46am

-- 7.1.0
New :: Added Or operator to the script engine. (Note its not supported to mix And and Or operators in same statement)
New :: Added And operator to the script engine. (Note its not supported to mix And and Or operators in same statement)
New :: Micro script now allows 25 instead of 20 steps.
New :: Added 29 more stock NPC images.

Update: 3 May, 2024 @ 10:43am

-- 7.0.0
New :: Stock images for NPC dialogs can now be properly searched.
New :: Stock images for NPC dialogs can now show preview when choosing them.
New :: Stock images now support custom URL so you can put in your own images where image ration should be 9:16 and good size is 768px x 1344 px.
New :: Added 13 more TW AI Generated images to the stock library for NPC dialogs.
New :: Added script section to change NPC dialog picture on the fly. (So you can start with picture of something then user clicks next then you show treasure map, etc etc).

Update: 1 May, 2024 @ 10:40am

-- 6.9.0
New :: Left side of Script NPC or Merchant NPC can now be configured to Rag doll (as it was before)', nothing or stock image.
New :: Added 33 TW AI generated stock images for NPC dialogs. (loaded from web host on client side so they dont add to the mods weight) .

Update: 10 Apr, 2024 @ 11:52am

-- 6.8.0
New :: Added optional Zone code to the Give kit script second which if used delivers kit to all inside the given zone.

Update: 2 Apr, 2024 @ 5:56am

-- 6.7.0
New :: Updated for new Funcom chapter.

Update: 19 Mar, 2024 @ 2:51am

-- 6.6.2
Change :: Changed Amunet server transfer handling.

Update: 17 Mar, 2024 @ 10:12am

-- 6.6.0
New :: Redesigned the button panel bellow the script manager since it was getting confusing.
Change :: Slight button re-styling here and there.
Change :: Show hud message script section is now allowed also in non micro script. (for the purpose to send into zone)
New :: Added optional zone code parameter to the Show hud message script section. (When sending to zone then all players within the given zone code get the hud message)
New :: Added zone address code to Utility Zone.
New :: Updated Tot API's.

Update: 6 Mar, 2024 @ 5:35am

-- 6.5.0
New :: Chunked replication of script headers to 50 headers at a time to attempt to overcome some Unreal Engine limitations when people have many scripts.
New :: Chunked replication of script headers in the big script export to overcome some Unreal Engine limitations when people have many scripts.
New :: Script Export now Emits message on the screen when Starting Export and when Finishing export, instead of just when starting as it did in the past.
New :: Script Import now Emits message on the screen when Starting Import and when Finishing import, instead of just when starting as it did in the past. Note though you still need to wait strangely long until scripts show again (We do not know why that is)
New :: Chunked replication of script headers in the big script import to overcome some Unreal Engine limitations when people have many scripts.
New :: Added Export Scripts Server (Which works very smooth when there is much load compared to getting it on your local computer, since it bypasses limitations on replication).
New :: Added Import Scripts Server (Which works very smooth when there is much load compared to getting it on your local computer, since it bypasses limitations on replication).