Conan Exiles

Conan Exiles

Thrall Wars Utilities
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Update: 14 Sep, 2022 @ 10:34am

== 2.0.0
Fix :: Fixed problem where End if Section in the new menu was briging up different and wrong section.
Fix :: Fixed problem in the new Script editor where Else section was incorrectly showing up as 2nd Else if section.
New :: Added Add to Char Var step to the Script engine (This one differs from Set Char Var in that this one is CharVar = CharVar + x.
New :: Added feature to export a single kit to JSON text.
New :: Added feature to import single kit from JSON text.
Fix :: Fixed fallback warp handler.
New :: Added Spawn management window to remote manage NPC spawners. (accessed with datacmd SpawnManager or Shift T in TW main mod if you have that one)

Update: 13 Sep, 2022 @ 10:26am

== 1.9.0
New :: Added Random value script part type to the Script engine.
New :: Added Last random value to the If conditions in the Script engine.
Fix :: Fixed terrible logic operator flaw where elseif got evaluated even if previous if or else if had evaluated to true.
New :: Added Jump to Tag script part type. (This one is intentionally made limited to prevent endless loops and server crashes).
New :: Added name tags on Red sections in the script designer.
New :: Some re-design on the script editor to make it fewer clicks when your scripting.
New :: If shift Key is held while part is selected in the Script editor then you can insert now.
New :: Script engine now builds virtual logic stack if jumping into middle of if statment.
New :: Added Give Max Level script part for the script engine.

Update: 11 Sep, 2022 @ 10:50am

== 1.8.6
Fix :: Fixed issue where External animation coming from other mod on the Utility NPC would not re-select when editing it for 2nd time.
New :: Added ability to evaluate if player has or has not Sudo tag in the script engine.
New :: Added Add Tag step type to the Script engine.
Fix :: Fixed potetial crash issue if script had nothing but If statement.
Fix :: Fixed issue when setting String var char from script.
New :: Added 5 more animations from TW main mod to the Utility NPC (only present when TW main mod is there)

Update: 11 Sep, 2022 @ 10:19am

== 1.8.5
Fix :: Fixed issue where External animation coming from other mod on the Utility NPC would not re-select when editing it for 2nd time.
New :: Added ability to evaluate if player has or has not Sudo tag in the script engine.
New :: Added Add Tag step type to the Script engine.
Fix :: Fixed potetial crash issue if script had nothing but If statement.
Fix :: Fixed issue when setting String var char from script.
New :: Added 5 more animations from TW main mod to the Utility NPC (only present when TW main mod is there)

Update: 10 Sep, 2022 @ 3:38am

== 1.8.0
Fix :: Critical fix for Amunet server transfer.
New :: Added If...then step type to the Script engine.
New :: Added Else if...then step type to the Script engine
New :: Added else step type to the Script engine.
New :: Added end if step type to the Script engine.
New :: Added Set character variable step type to the Script engine.
New :: Added Display options step type to the Script engine.
New :: Added Last option index condition try for the logical operators in the script engine.
New :: Added Last option value condition try for the logical operators in the script engine.
New :: Experimenting in Utility NPC with Loading Animation from Thrall Wars Main mod if present. (just doing with one animation for first test to know if we can do it)
New :: Added Race condition try for the logical operators in the script engine.
Update :: Updated the Sudo API.

Update: 9 Sep, 2022 @ 8:15am

== 1.7.2
Fix :: Fixed issue on Script Warp step where Warp selection was one off from what it should be.
Fix :: Attempted fix in Amunet server transfer mechanic. (will see how that works)'

Update: 8 Sep, 2022 @ 9:31am

== 1.7.1
Fix :: Fixed issue on NPC Spawner where kit selection was off by one.

Update: 7 Sep, 2022 @ 6:20am

== 1.7.0
New :: Kits can now be added to the NPC spawner to add to the NPC's loot drop.
New :: Added optional timed spawn mode to the NPC spawner.
New :: NPC spawner can now set count of NPC's to spawn.
New :: Added Scale setting on the NPC spawner.
Fix : Fixed broken node as the Dev kit failed to save causing sizing not to work in game.
Improvements : Various of improvements on the NPC to make it more reliable. (Probably not enough to target the disappearing after editing at this point we are investigating that problem)
Update :: Updated the Sudo Dev kit.

Update: 5 Sep, 2022 @ 11:03am

== 1.6.2
Improvement :: Warps now attempt different secondary method if something is blocking the landing point.
New :: Added Give role step to script / quest builder.
New :: Added ability to resize the Utility NPC from 0.25 to 2.5.

Update: 2 Sep, 2022 @ 5:03am

== 1.6
Fix :: Fixed issue where Utility NPC displayed picture of you instead of it self when you talk to it.
Fix :: Portals should now delete their map marker when portal is picked up or destroyed.
Fix :: Fixed small incorrect text in the Script manager.
Improvement :: The portal icon on the map now has outline so it can be seen in areas where there is snow.
Fix :: Fixed (hopefully) issue where map markers of portals sometimes did not show their text on the map.
New :: Item selector now has Preview to make it eaiser to realise what is what.
New :: Claim kit now has icon preview in the item lines.
New :: Kit manager now has icon preview in the item lines.
Fix :: Fixed bug in quest system where condition milestones were not evaluated correctly on server.