RimWorld

RimWorld

More than Ashes V2
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Update: 25 Aug, 2022 @ 7:45pm

v1.1.5
-Made the "Harvest corpses for soul splinters" bill, no longer strip bodies. If you want a mountain of tainted clothing, you will need to strip bodies first. Arbitrary QOL tweak.
-ROM Bones combatibility. If ROM Bones mod is active, harvesting corpses for soul splinters will yield a set amount of bones (less than with a traditional butchering bill).

Update: 21 Aug, 2022 @ 1:47pm

v1.1.4-2
-Hotfixed the hotfix. Somehow previous update didn't include the fix for the Praetorian's Muscular Hypertrophy mutation.

Update: 20 Aug, 2022 @ 10:58am

V 1.1.4
-Very small hotfix to prevent "Entropic Muscular Hypertrophy" mutation for disappearing on save reload. The mutation will not attach itself onto "Torso" instead of "Whole Body" which seemed to cause issues with the way the Hediff was set-up.
-Specified in the Abstract Hediff parent that hediff-based implants are in fact not negative ailments to prevent further issues.

Update: 19 Aug, 2022 @ 9:32am

V1.1.3
-Fixed some more Typos.
-Increased Marketvalues of various entromorphs... sometimes Randy could send u a droppod of 5 apex Syxiliths... kinda silly, but's it's Lord Randy, don't question it. The increased value should remedy this a bit.
-Added Custom trade tag for all MTA items, should prevent them from appearing in trader's inventories.

Update: 16 Aug, 2022 @ 5:41am

v 1.1.2
-Rectified some typos
-Plugged a long-standing exploit;
The "Mature Entromorph-hediff" will now attach onto the Heart-bodypart, replacing it entirely. When you remove it surgically, you will essentially harvest the heart, though it will yield a mature entromorph instead of a heart. This will kill pawns instantly, unless you have "Death Rattle" mod, incurring a mild incompatibility.
-I also made it so that the wight-status gets applied by the mature entromorph hediff, rather than by the seedling hediff. This way the pawn/wight will turn berserk as soon as the mature entromorph pops up, making alot more sense lore-wise.

Update: 14 Aug, 2022 @ 1:09am

Update 1.1.1

Small periodic update of no consequence. Many of these will follow

Changed Descriptions for :
-Fortified Neural Connections (Praetorian Morolith Mutation)
-Enhanced Neural Reactivity (Stalker Morolith Mutation)
-Darkling Ear (Stalker & Praetorian Mutation)

These were given actual in-game descriptions instead of the "File REDACTED - ACCESS UNAUTHORIZED" standard description. Many of the Praetorian and Stalker class mutations have these by default as a means to speed up release.
As such I will prioritize them so that they feel as fleshed out as the rest of the mod.

Update: 10 Aug, 2022 @ 10:04pm

[Auto-generated text]: Update on 8/11/2022 7:04:51 AM.

Update: 10 Aug, 2022 @ 9:25pm

[Auto-generated text]: Update on 8/11/2022 6:25:44 AM.

Update: 7 Aug, 2022 @ 9:11pm

[Auto-generated text]: Initial upload.