Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Star Wars - Galaxy At War
Showing 21-30 of 70 entries
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Update: 13 Feb, 2023 @ 10:33am

Adding :
- E22 blaster
- E10 c & s blasters
- 3 texmods in more for the AAT
- B1 Flamer added
- Vehicles view are added (on the main bar)
Changes :
- AAT hull more strong
Known troubles :
- No health/shield system for vehicles

Update: 4 Feb, 2023 @ 8:42am

Adding :
- AAT Tank Rebel variant
- AAT Tank Imperial variant
- BigbPack for B1s (remplace all Heavy variant of backpacks)
- Large Turbo Tower
- HAG-m Tank
- V19 Gian Speeder (Armed + Civilian variant)
- V25 Rebel Combat Speeder
- TX130 tank imperial (standard + t)
- AAT Crew (3 skins : crew ; sergeant ; officer)
- T2 HoverTank (A + B)
- New cursors for 3rd person view when direct control
- More weapons
Changes :
- New AAT Tank Flamer model (main gun)
- Few vignettes for sniper scopes
Known troubles :
- No health/shield system for vehicles

Update: 31 Jan, 2023 @ 9:23am

Adding :
- Turbo Tower
- 2 Texmods for the AAT
- 2 texmods in more added for the AB1
Changes :
- TX130 textures more light
- More HD textures
- Fixed the Geonosian_guard texture
- Scope view added for the DC15x
Known troubles :
- No health/shield system for vehicles

Update: 14 Jan, 2023 @ 7:33am

Adding :
- AB-1 Landspeeder
- E11d blasters (standard + 2 variants)
- E12 Shotgun
- E7 Rotary Mgun (E5 blaster variant)
- DLT-15x Sniper
- Epl2 grenade laucher (2 versions) + missile launcher variant
- Killiks added
- Few new props from the AS2 version
- Cycler Rifle (standard + sniper variant + sniper long range)
Changes :
- Sounds for the laat fixed
- AATs and TX130 are fixed
- Ammo for Grenade-Launchers stack from 1 to 10
Known troubles :
- No health/shield system for vehicles

Update: 4 Jan, 2023 @ 12:44pm

Adding :
- A280cfe blaster (+ 2 variants)
- A180 blaster (3 variants : pistol, blaster rifle, sniper)
Changes :
- Ammo for all A280 blasters changed
- Antenna for droids reduced size in inventory from 2x2 by 1x2 ; mass reduced from 4 to 1
- Animations for all AAC3 guns fixed
- AAT_tank_flamer fixed
- LAAT_gunship fixed
- AAT missiles fire power reduced
Known troubles :
- LAAT gunship sounds missing
- No health/shield system for vehicles

Update: 3 Jan, 2023 @ 3:04am

/!\ Release of the mod to the public - 3/01/2023
Adding :
- Few props from AS2 added (renamed)
- Few land textures from AS2 added (in [gaw])
- New APC repeater gun model
- CR3 Rotary mgun (Sort of minigun variant of the CR2)
- CJ-8 Borifle added (+ CJ-9 shorter variant)
- AAC1 Hovertank added
- AAC3 Hovertank added
Changes :
- Weapons fixed
- TX130 missile reloading reduced from 60 to 50
- AAT missile reloading reduced from 42 to 40
Known troubles :
- Animations missing for 2 guns of the AAC3
- LAAT gunship sounds missing
- No health/shield system for vehicles

Update: 19 Dec, 2022 @ 11:21am

Changes :
- Trouble with FX when blaster shot hit concrete (Fixed but sounds like vanilla bullets)
Known troubles :
- LAAT gunship sounds missing
- No health/shield system for vehicles

Update: 14 Oct, 2022 @ 4:15pm

Adding :
- Cliff and rocks from CTA
Known troubles :
- LAAT gunship sounds missing
- Trouble with FX when blaster shot hit concrete
- No health/shield system for vehicles

Update: 1 Oct, 2022 @ 4:21pm

Adding :
- C22 Frag Grenade
- DE-10 Blaster Pistol added (3 variant : standard, no scope, snub)
- MPL 57 GL added (3 variant : Leaf Sight down, Binocualar Scope, Leaf Sight up)
- Z6 Rotary OT added (Z6 heavy variant)
- A lot of weapons in more
Changes :
- EE-4 + EE-4r fire rating change from 360 to 380
- APC size reduced in the inventory
Known troubles :
- LAAT gunship sounds missing

Update: 25 Sep, 2022 @ 8:06am

Adding :
- TL50 Repeater Blaster (3 variants)
- Few Geonosis props
- 7 weapons in more
- DW Grenade
Changes :
- Z6 MG model edited
- FX smoke added to AATs
- Sounds for doors added
Known troubles :
- LAAT gunship sounds missing