Don't Starve

Don't Starve

Better Great Leafy Stalk
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Update: 5 Feb, 2023 @ 10:32pm

Roc will not land when the player is too close to water or impassable area, the same as in the beta update.

Update: 2 Feb, 2023 @ 4:31am

* Reduced the collision types, and the characters can only collide with the trunk at high speed.

Update: 17 Oct, 2022 @ 3:19am

* In Hamlet world, Berry Bush will generate a Peagawk instead of a Gobbler (can be turned off in the option) when picked.
* Lily Pond terrain now attempts to refresh sunken lost relics every day.
* Added options for lily pond refresh and pinacle refresh.

Update: 17 Oct, 2022 @ 3:15am

Fix the problem of Tree Nut and Tuber Granules still have growth time after growth time is done.

Update: 14 Oct, 2022 @ 6:44am

Fixed a bug which causes Tree Nut's and Tuber Granules's grow time to reset after saving and loading the game.

Update: 10 Oct, 2022 @ 9:59pm

Fountain of Youth has some spawning fx now.

Update: 10 Oct, 2022 @ 7:16am

* Wormwood will lose sanity because Light Flower or Mushtree is burned.
* The mushroom tree can now be a shelter, just like in DST.
* Now Fountain of Youth can become a refresh point for Light Flowers, Mushroom Trees and Cave Ferns. This function can be disabled in the mod selection. In the case of not drying up, Fountain of Youth has a 50% chance to generate a Light Flower (10% chance to generate a triple Light Flowers, 25% chance to generate a double Light Flowers, and 65% chance to generate a single Light Flowers) every 60 seconds at a place without obstacles nearby. If there are obstacles or 3+ light flowers, the generation fails. Every 45 seconds, there is a 75% chance to generate a Mushroom Tree (one of the three random kinds of Mushroom Trees) at a place without obstacles nearby. If there are obstacles or 3+ Mushroom Trees, the generation will fail. Every 30 seconds, there is a 100% chance to generate a Cave Fern at a place without obstacles nearby. If there are obstacles or 10+ Cave Ferns, the generation will fail. At the same time, the following random items can be dropped every 15 seconds (50% chance every time, if there are obstacles, the drop will fail):
** Cut Grass (26.7% chance)
** Twigs (26.7% chance)
** Rocks (26.7% chance)
** Dug Grass Tuft (6.7% chance)
** Dug Sapling (6.7% chance)
** Dug Spiky Bush (6.7% chance)

Update: 5 Oct, 2022 @ 3:48am

* Collision with a Great Leafy Stalk will cause 1-2 vipers or scorpions that target player to fall.
* When enabling "Pickable Jungle Floor Fern" mod, a Great Leafy Stalk can generate 12-20 jungle ferns every 1 day (default) with a 50% chance (if there are not any jungle fern within a certain range). The jungle ferns can only appear on deep rainforest.
* Staying under the canopy of a Above-Average Leafy Stalk can prevent BFB from landing.
* Entering under the canopy of a Above-Average Leafy Stalk will make BFB that has already landed fly away immediately.
* BFB will no longer try to target buildings under the canopy of deep rainforest or gas rainforest.
* BFB will not attempt to target buildings under the canopy of a Above-Average Leafy Stalk.
* BFB will not attempt to drop Dung Pile within the canopy of a Above-Average Leafy Stalk.
* Being under the canopy of a Above-Average Leafy Stalk will result in a failure to summon Bigfoot. However, the summoned bigfoot can still trample on the Above-Average Leafy Stalk and the buildings under its canopy.
* Fixed the problem that collision with a Great Leafy Stalk would generate a Tree Nut at 0,0,0.
* Changes that are forgotten to mention in previous updates:
** The transparency of Great Leafy Stalks and Above-Average Leafy Stalks will change with the distance of player.
** The Above-Average Leafy Stalk can also be a Peculiar Object like other kinds of trees.
** Wormwood will increase sanity because a tree fruit grows into a Above-Average Leafy Stalk, and a tuber granules grows into a tuber tree.
** Wormwood will reduce sanity due to the destruction of a Above-Average Leafy Stalk.
** Wormwood will lose sanity because a raw tuber granules is burned.

Update: 2 Oct, 2022 @ 10:14pm

Wormwood will lose sanity when a tree nut is destroyed.

Update: 2 Oct, 2022 @ 2:34am