Project Zomboid

Project Zomboid

Boots Expanded 11 for B41 and B42
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Update: 17 Feb, 2023 @ 6:33pm

Changelog 7.2:

- Tweaked some models, generally improved female shoes, fixed a specially bad mistake of Punk Boots loading the male model when dressed on a female.
- Fixed some stuff related to boot protection of some things.
- Added new textures for base shoes so you can better tell them apart from boots.

Update: 15 Feb, 2023 @ 3:58pm

Update: 15 Feb, 2023 @ 2:59pm

Version 7.1:

- Restored 5.2 heeled boots, but now they have a warning that they will not work properly with some clothes and there is nothing that I can do about it.
- FIxed an issue with boots clipping with the vanilla module.
- Reduced height of hiking boots.
- Added colored variations of punk boots.

Update: 13 Feb, 2023 @ 7:06pm

Version 7.0:

- Most boots were remade to ditch the masks system and fix the bug that caused holes to apear in some jackets. At first you will probably find them larger than what they used to be, but eventually you will get used to it. Unfortunately, many models had to be removed.
- Rebalanced damages and spawn rates. Goth boots should be much rarer now.
- The zombies with drip addon was deleted. Instead now there is the Vanilla Shoes Only module which does the same thing, plus, it can be used standalone if you dont want any of the new boots showing up and just want 3D vanilla shoes.
- Removed all game config stuff that were messing with clothes selection.
- Included some rare extra clothing pieces like some tactical gear and punk/goth jackets and football gear. These things are practically finished just with some minor issues like missing icons, but for now you can only find them in lockers. Haven't made the new zombies for them yet. I will still work on this.

Update: 24 Oct, 2022 @ 12:47pm

Changelog 5.4:

- Changed name of some files in attempt to fix crashes.
- Improved models of Winter Boots, reduced insulation of all other boots.
- Now all boots made of leather have 100% protection.

Update: 17 Oct, 2022 @ 2:44pm

Changelog 5.3

- Fixed an uppercase named folder that caused problems with Linux and Steam Deck users.
- Fixed some balancing.

Update: 7 Oct, 2022 @ 7:01pm

Changelog 5.2:

- Fixed a bug causing leather trousers to turn into jeans.
- Reduced the spawn rate of some boots.

Update: 16 Sep, 2022 @ 2:12pm

Update: 16 Sep, 2022 @ 8:28am

Update 5.1:

- Now you can choose if you want pants tucked in, or loose using the Hood Up/Hood Down function. Also fixed pants with no armor rating, and gave them a bit more protection.

Update: 15 Sep, 2022 @ 5:59pm

Version 5.0

- New boots added: Cowboy Boots, Biker Boots, and Short Goth Boots.
- Rebalanced some stuff, retourched some models, now the mod replaces Vanilla boots again.
- Now all boots shows their stomp damage on the tooltip.
- Now denim pants (normal, not baggy), leather trousers, police and military pants all use "skin" textures instead of 3D models, making them always be tucked into the boots.
- Special boots like the Goth Boots now have a much lower chance of spawning on wardrobes.
- Added very rare zombie types that can spawn with some of the new boots (grunge rockers, hipsters, goths, bimbos, hookers, etc.)
- Base boots no longer has brown variations (now its a separate boot type called Brown Boots).