Stellaris

Stellaris

Giga Diversity 2 Electric Bugaloo
Showing 11-20 of 26 entries
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Update: 3 Sep, 2022 @ 4:46pm

Missed a spot

Update: 3 Sep, 2022 @ 4:35pm

Updated for new rogue buildings (should cover it all now), updated production modifiers in various buildings to match balance in PD, fixed compiler error in sanctuary interloper origin

Update: 1 Sep, 2022 @ 6:04pm

Added missing pc_rogue habitability for rogue preference, cleaned up potential checks for modifiers in the same space

Update: 31 Aug, 2022 @ 7:59am

Update: 28 Aug, 2022 @ 4:57pm

Missing = yes in a planet go boom overwrites

Update: 26 Aug, 2022 @ 6:23am

Added missing conditionals that prevented certain megas/gigas from building, upgrading, or working appropriately

Update: 25 Aug, 2022 @ 9:34am

Molten habitat terraforming decisions were blocked by requirement of removed PD ascension perk, removed requirement so decisions will work again based on gigas tech alone

Update: 25 Aug, 2022 @ 9:15am

Missing events from megastructure build paths, terraforming swap types in deposits, inserted cryoflora pc where it made sense, shifted rogue to exotic per PD, and other assorted bug fixes

Update: 23 Aug, 2022 @ 4:23pm

Kitty kaiser on the keyboard prior to upload ran a katzen bombardment on a pretty critical command line. He's been punished.

Update: 23 Aug, 2022 @ 12:00pm

More system initializer cleanup/updating