Total War: WARHAMMER III

Total War: WARHAMMER III

Arkhan the Black: Expanded
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Update: 14 Apr, 2023 @ 6:02am

Hotfix 1.1.5

- fixed incorrect attribute groups for all units

BONE GIANT

Melee Defence 25 → 28

Update: 13 Apr, 2023 @ 1:39pm

Updated for patch 3.0.

Update: 22 Feb, 2023 @ 4:29am

Updated for patch 2.4.

Update: 3 Feb, 2023 @ 1:29pm

Hotfix 1.1.4

- Arkhan's 'First of the Mortarchs' skill now applies spell mastery to all Liche Priest heroes

Update: 3 Feb, 2023 @ 10:06am

Hotfix 1.1.3

- added missing skill dump to the Ghoul KIng

Update: 2 Feb, 2023 @ 9:23am

Hotfix 1.1.2

- fixed missing unit capacity effect sets for Vargheists
- Portal building chain has been reduced from tier 3-4, to tier 2-3. Effects and costs adjusted accordingly
- Cairn Wraiths, Crypt Horrors and Vargheists now gain bonuses recruit rank from the 'Right hand of Nagash' skill

Update: 1 Feb, 2023 @ 2:15pm

Hotfix 1.1.1

- fixed incorrect unit attributes for Arkhan when mounted on a Zombie Dragon

Update: 31 Jan, 2023 @ 12:25pm

Patch 1.1.0

New

- new mount for Arkhan the Black
- new visuals for screaming skull catapults - Thanks to Shiny!
- new animations for Tainted Tomb King Lords (shield & staff) variants - Thanks to All is Dust!
- new visual for Arkhan's 'Eldritch Blast' skill
- new units: Bone Giant
- new Lord: Strigoi Ghoul King
- new recruitment locations for Crypt Horrors, Grave Guard, Hexwraiths Mournguls, Terrorgheists and Zombie Dragons

Reworked

- reworked Tainted Liche Priests skill trees - they now have access to the Lores of Light, Nehekhara, Shadows and Vampires with skill locks enabled for each
- reworked innate traits and skills for Dynasty Lords Nebemakhet & Thutmocris
- reworked Arkhan's tech tree
- reworked unique level 10 skill trees for Tainted Tomb Kings & Dynasty lords with new icons and effects

Garrisons

- Garrisons once again gain access to 'Legionary Barrage', which now has an updated visual
- Garrisons now include more units

Submods

- new SFO Submod which is compatible with the current version

Compatibility

- tainted Liche Priests are now once again classed as Wizards. This should make this mod compatible with the 'Vampres of Nehekhara' mod

Bugfixes

- fixed missing unit capacity for Crypt Horrors for 'Ruins of Mourkain' & 'Lost Necropolis' landmarks
- fixed missing unit capacity for Nagashizzar Guards from 'The Great Halls of Nagash' landmark
- fixed Tainted Tomb King Lords (shield) walking on their mounts

Misc

- Tainted Liche Priest artwork updated to align with WARHAMMER III‘s style
- misc changes to the bonuses vampiric corruption provides for Arkhan's faction

Update: 22 Nov, 2022 @ 9:11am

Updated for patch 2.3

Includes Realm of Soul healing & unit leadership changes.

Update: 5 Nov, 2022 @ 3:09am

Hotfix 1.0.8

- fix to some misc text effects
- fixed 'Black Tower of Arkhan' & 'Vault of Nagash' technologies not correctly applying the spells 'Curse of Years' and 'Vanhel's Danse Macabre' to Tainted Tomb Kings