Total War: WARHAMMER III

Total War: WARHAMMER III

Encounters at Derp - Double Treasure, Amanar, Etc
Showing 11-20 of 39 entries
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Update: 5 Jun, 2024 @ 6:51pm

Fixed: at least one encounter in Cathay doesn't spawn properly because it's on top of some rocks.

Update: 11 May, 2024 @ 12:52pm

Fixed: invalid memory access when a sea encounter doesn't have a valid dilemma.

Update: 30 Apr, 2024 @ 12:21pm

  • Fixed: dumb timing bug in vanilla means the encounter generals don't get the XP buff they're supposed to.
  • New: pluggable encounter system means encounters could have many more races than just undead pirates.
  • Should be up to date with Pirate Life.

Update: 22 Feb, 2024 @ 5:01pm

Should work with patch 4.2.0.

Update: 10 Feb, 2024 @ 3:54pm

  • Fixed compatibility with Mixer.
  • Fixed: final battle not winnable.

Update: 4 Feb, 2024 @ 7:14pm

  • Fixed: Hero dig fix doesn't fire if the character has movement queued.
  • Fixed: Can't trigger a dilemma that doesn't exist. (It seems to have happened to at least one streamer, so it's possible it's a vanilla bug as opposed to something I screwed up? Not sure)
  • Fixed: star metal harpoon can't be stolen in multiplayer.

Update: 21 Jan, 2024 @ 8:34pm

  • New: Compatible with Immortal Empires Expanded mod if this mod is loaded with priority over IEE.
  • Partial fix for sea encounters that don't do anything when you sail over them, maybe.

Update: 7 Jan, 2024 @ 11:04pm

Staying up to date with The Old World.

Update: 10 Dec, 2023 @ 1:45pm

  • New: this mod is now compatible with The Old World campaign. You MUST load this mod with higher priority over TOW.
  • New: Amanar will roam the seas in the Realms of Chaos campaign.
  • Fixed: Amanar is a deep sea beast who should not show up in rivers.

Update: 24 Nov, 2023 @ 4:20pm

Keeping up with Pirate Life.