Garry's Mod

Garry's Mod

[TFA] Misc - Zombie Buildables Pack
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Update: 30 Jul, 2024 @ 10:50am

nZombies rezz
-please god, let this be the final fix for the soul boxes

Update: 28 Jul, 2024 @ 5:44pm

nZombies rezz
-fixed soul box not counting boss zombies when a specific class is set
(this comes at the cost of bosses no longer counting for normal zombie soul boxes)
-fixed soul boxes with specific weapon classes set being overwritten by other nearby soul boxes with a boss zombie class set
(this code is such a fucking mess)
-added support for future powerup effect changes with digsite weapon pickups

Update: 20 Jul, 2024 @ 9:43am

nzombies rezz only
-removed amish ale buff to buildables as its being given to tortoise and moved into main gamemode codebase
-added boss zombies to list of selectable enemies in soul box tool
-added a weapon whitelist for dig sites tool (if left empty, will use box list)

praying that implementing the whitelist didnt break anything catastrophically, cause dear lord is the code for this fucking rancid

Update: 16 Jul, 2024 @ 7:47pm

-added Lantern equipment item from world at war custom zombies map 'Zombie Crash' by chromastone10

when you equip the lantern weapon, it adds a lantern on you waist that constantly emits light, you can also swap to the lantern 'weapon' it self (causing the lantern on your waist to hide)
dlight is toggleable with 'cl_tfa_fx_wonderweapon_dlights' console command

in nzombies, it goes in the shield slot by default, there is also a trap slot version designated by (Equipment) in swep name

Update: 13 Jul, 2024 @ 8:23pm

nZombies rezz
-added buildable upgrade kits for, Teslagat, Hellgat, Blunderhoff, and bo2 Acidgat
(the bo4 acidgat upgrade kit is seperate and labeled as bo4)
-changed a few cases of player:TakePoints() to player:Buy() functions

Update: 1 Jul, 2024 @ 7:41pm

nZombies rezz
-added a tickbox in buildables tool to set the config to use the classic build parts inventory hud
-added 'nz_hud_inventory_style' console command to overide the look of the build parts inventory hud on your client
(0 use config setting, 1 force classic style, 2 force modern style)

Update: 25 Jun, 2024 @ 12:37pm

nZombies rezz
-fixed lock not showing price in the hint string if a price is set
-changed buildables inventory hud style to that of the chalk, keys, and placed traps
(will add some sort of toggle to swap styles later)

Update: 11 Jun, 2024 @ 2:52pm

nZombies only
-build parts now have a halo when hovered over and sparkle instead of using an eLight
-when all parts for a buildable are collected, looking at the buildtable will highlight it
-added the Laundry plane part model (whoops)

Update: 6 May, 2024 @ 3:07pm

nzr
-tomb soul box model now uses zombie eyeglow for glowing texture color
-added stinger and jingle to amm-o-matic
-fixed sloth key being missing texture
-added a few random models from buried, tomb, and alcatraz

Update: 28 Apr, 2024 @ 7:02am

nZombies rezz
-fixed Chalk wep eating held gun
-added option to set points rewarded for drawing chalk weapon in tool settings