Garry's Mod

Garry's Mod

[TFA] Misc - Zombie Buildables Pack
Showing 41-50 of 175 entries
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Update: 14 Nov, 2023 @ 9:06pm

nZombies only
-added Weapon Pickup tool
-added Stopwatch to Der Riese when linking teleporters

Update: 10 Nov, 2023 @ 12:01pm

nZombies only
-added ability to make Multiplayer only trials
-added 2 new trials
-added a bit of leeway to the 'kill boss zombie in 12 seconds' trial if they spawn far away from you
(up to +4s at 2000hu away, +2s at 1000hu, +1s at 500hu, etc)

Update: 5 Nov, 2023 @ 9:40pm

nZombies only
-fixed Bloodmoney powerup erroring on client and spawning naturally
-added option for Trial perk rewards to be limited to whats in the wunderfizz

Update: 4 Nov, 2023 @ 9:25pm

nZombies only
-added Trials/Challenges tool (ill probably have to make a tutorial on this one)
-added button to update all Shootable entities on the map with the currently input data
-added option to give Shootables a custom activation sound
-added option to use BO2 sounds for Buildables Table

Update: 8 Oct, 2023 @ 7:22pm

nZombies only
-added "loop" sequence call to soulbox entity after "open" sequence
(for making soulbox reskins ALA Cerberus)
-future support for brutus being able to lock the buildable table

Update: 27 Sep, 2023 @ 8:52pm

nZombies only
-added Acidgat upgrade kit and Magmagat upgrade kit buildables
-fixed noturbine buildables having missing icons
-added more buildable icons usable for other packs as needed

Update: 17 Sep, 2023 @ 3:49pm

nZombies only
- Maxis Drone now works slightly closer to how he does ingame. you can place him down back into the workbench you picked him up from. he will also automatically return to his table after running out of power. he then will go on cooldown and can be picked up off the table again later.
- added many more fallbacks so hopefully Maxis never dissapears from a match. (previously if someone died or left while holding him, he was gone forever)
- the build table for the Maxis Drone will tell you who has him in their inventory, or if hes deployed somewhere

Update: 13 Sep, 2023 @ 12:31pm

nZombies only
-buildable Wonder Weapons now get added to the random box list on pickup, and removed on Game Over / Reset
-buildable tables now display if someone currently has the Wonder Weapon or if it is available from the box
-inside the Buildables tool there is a new entry for setting the weapons weight for the random box list, defaults to 10
(only applies if the buildable reward is a Wonder Weapon)

Update: 11 Sep, 2023 @ 11:57am

-(hopefully) fixed currently held buildable parts desyncing in multiplayer
-(hopefully) fixed build tables and dig sites not displaying particle effects in multiplayer

Update: 1 Sep, 2023 @ 4:27pm

-i hate the turret
-added versions of the Electric Trap and Subwoofer that do not require a Turbine to function
designated by (No Turbine) in the class name, buildables for nZombies included aswell