Total War: WARHAMMER III

Total War: WARHAMMER III

Druchii Overhaul Mod
Showing 11-20 of 48 entries
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Update: 22 May, 2023 @ 9:36am

- QoL, added some pngs for those options in settlement panel

Update: 21 May, 2023 @ 10:08pm

0.5.3
Minor update/something finished up while working on other stuff today.

Ya'll can vassalize fools now. Enjoy.

Update: 8 May, 2023 @ 9:21pm

0.5.2
Raiding Camp mod update:
"2.2
- QoL update: now using norsca raiding icon for the camp, cos it's cooler and, well is actually the right icon lol"

Update: 24 Apr, 2023 @ 5:28am

0.5.1
Fix for raiding camp UI/army banner xml file:
Greenskins were trying to get in on our action with raiding camps(only raiding was dependent on the script culture conditions way first had it set up, now both stances are), this should now be fixed and only druchii factions should show the UI icon.

Update: 21 Apr, 2023 @ 11:11pm

0.5.0
- QoL UI Update: You can now view the slave count while in raiding camp stance, like vanilla raiding.
- For those curious how I did this, look into "army_banner.twui.xml" starting at line 6969...no jokes :D
- Rebuilt the raiding camp script too with what I've learned since the first version for good measure, and tested thoroughly.

Update: 15 Apr, 2023 @ 8:56am

- 3.0 Check. Modding tools showing error free. No changes to mod.

Update: 13 Apr, 2023 @ 8:16pm

Update: 9 Apr, 2023 @ 10:38pm

0.4.6
- Removed Ring of Khaine until can figure out a fix for it not crafting.

Update: 25 Mar, 2023 @ 11:01am

0.4.5
- - Bug fix for Druchii raiding camp script; slaves werent calculating correctly or displaying in UI since last game update if had to guess. Resolved now.

Update: 12 Mar, 2023 @ 11:23pm

0.4.4
Added following to crafting:
Khaine's Ring of Fury - uncommon enchant
Helm of Khaine - crafted armour