Total War: WARHAMMER III

Total War: WARHAMMER III

Druchii Overhaul Mod
Showing 31-40 of 48 entries
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Update: 29 Oct, 2022 @ 11:04am

0.2.9
Druchii Long Victory Change(formerly artist known as fix), updated to new version of CA's script. Victory conditions for other factions should not be up to date from 2.2.

Update: 21 Oct, 2022 @ 6:02pm

ERROR - DATA MISSING - MRSOUL "WHAT DID I UPDATE THAT DAY?" MEMORY RETURN VALUE IS BLANK - ERROR

Update: 19 Sep, 2022 @ 9:20pm

0.2.8c
- Little fix for issue with victory condition fix (ie one fixing CA's oversight)

Update: 12 Sep, 2022 @ 4:28pm

0.2.8b
- Mod no longer directly edits the vanilla scripts (rakarth and victory reward fix)

Update: 12 Sep, 2022 @ 11:24am

0.2.8
- Added in a fix for the oversight long victory condition for druchii factions, now it'll give ya(or should havent been able to do a long victory yet in IE, please share if works or issues so I know, thx!) +2 provincial unit recruitment cap.
- Requires new game in my testing

Update: 10 Sep, 2022 @ 2:56pm

0.2.7
"I may have too far in a few places" - George Lucas
Just cut back the garrison overhaul little bit for minor settlements, as I had them they were out performing major garrisons and that was not intended.

You will not see this change until start a new campaign, so enjoy the little bit OP garrisons until you do.

Update: 8 Sep, 2022 @ 12:27pm

ERROR - DATA MISSING - MRSOUL "WHAT DID I UPDATE THAT DAY?" MEMORY RETURN VALUE IS BLANK - ERROR

Update: 7 Sep, 2022 @ 11:16am

0.2.6b
eh, reverted to just the campaign visual fix version of No Sword Morathi mod

- tested it, works if you want the animation where she'll use it on foot in battles too, just sub to that version, wanted to remove the land units table for now just for sake of more compatibility for base overhaul, plus I was kinda being a dick about it in last update notes

Update: 7 Sep, 2022 @ 10:33am

0.2.6
Updated and added in my no sword for Morathi fix, should see it on campaign maps and in battles on foot now. (can restore her default animations but the sword will not show up in battle and personally think default sorceress animations work well with so...ya...sorry if dont like it? lol)

Update: 6 Sep, 2022 @ 10:05pm

0.2.5
- Cleaned up some of the db(combining tables where made sense for most part, renaming few things etc), consolidated and simplified some of what had for Morathi
- Raiding now causes -7 order penalty to target province just like camps
- Added few more units to walls in effort to start overhauling garrisons for the faction a little(balance this over time, and go back over default ones for settlements too/left over vanilla units for walls)

- oh and just a little thing, left it out cause still pretty sketchy and need look it over, but have an early, early build of a script for "slave levy" system. Talking real crude stuff so far, but have had some luck appropriating some other factions mechanics in it, and believe this is more than possible to not just do, but polish up nicely over time too. Watch me be proven horribly wrong as I so often am with script work ;)