Left 4 Dead 2

Left 4 Dead 2

Bot AI Improvements
Showing 11-20 of 31 entries
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Update: 15 Nov, 2022 @ 7:03pm

Bug Fixes Update
Added a new cvar max_melee, this is how many bots should have a melee weapon
Improved bots ability to deal with nearby common infected
Fixed a bug that caused bots to shove common infected that was already staggering

Update: 11 Nov, 2022 @ 7:13pm

Better Secondary Usage Update
Attempted to fix a bug caused by this addon that broke mutations with custom scripts
Improved the code that stopped bots from walking into active fires
Bots will reload their secondary weapons if they are not in combat
Bots will use their secondary weapons if they are attacking far common infected to save ammo
Improved bots ability to deal with nearby common infected
Improved bots ability to use melee weapons
Fixed a bug that caused bots to crouch when a witch was nearby

Update: 28 Oct, 2022 @ 8:39pm

I Forgot To Add An Feature Update
- Added an aim assist to the fix for bots when incapacitated and sb_allow_shoot_through_survivors is set to 0 not shooting through teammates
The aim assist only turns on if their are no survivors that are pinned by a special infected

Update: 28 Oct, 2022 @ 8:32pm

- Added even more optimizations to the code
- Added a few new cvars to the addon, here is the list Changing Addon Settings.
- Changed bot common infected revive abandon distance from 150 to 50

Update: 26 Oct, 2022 @ 9:26am

- Attempted to fix the game crashing when you kick a bot
- Fixed bots pulling out their melee weapons if a common infected got too close, but they couldn't see said common infected

Update: 24 Oct, 2022 @ 4:15pm

Heavy Optimization Update
- Improved bots ability to deal with nearby common infected, “I force the bot to look at nearby common infected and shove them.”
- Rewrote the code I used to force bots to press buttons to an more efficient and optimized method
- Bots with T1 shotguns and css snipers will shove after shooting to allow them to shoot faster
- Much needed optimizations to the code
- Fixed a bug that caused the game to crash when bots use chainsaws on any special infected or deal friendly fire damage to teammates, “only with sb_friendlyfire set to 1.”
- Added a few new cvars that allow players to turn on and off certain features of this addon
- Bots with shotguns will reload for 2 seconds after emptying their weapon clip before firing again
- This addon now has its own survivor bot cvars, you can turn them on and off in the settings.txt, they are off by default
- This addon will now automatically reset the setting.txt file if it becomes corrupted.

Update: 17 Oct, 2022 @ 5:56pm

Major Update
This entire addon is now customizable, you can change the addons cvars to you liking without waitng for me to change them, here is a guide on what each cvars does: Changing Addon Settings

- Bots will prioritize killing smokers that are trying to grab them
- Improved the left4bots chainsaw fix
- Bots will not drop melee weapons if they are controlling an idle player
- Changed the default rethink rate to 0.5 seconds
- sb_melee_approach_victim is set based on the distance from the closest player

Update: 12 Oct, 2022 @ 5:31pm

Major Update
- Optimized the code to help this addon run smoother on lower end PCs hopefully
- Bots will now stop reviving players when they are either being attacked by common infected and/or if a tank is nearby
- Improved the code that stops bots from walking into fire

Update: 2 Oct, 2022 @ 9:44am

Major Update
- Improved bot think function, "This entire addon now runs every 0.33333 seconds :)"
- Attempted to fix bots crouching in spitter's acid
- Improved melee behavior, "bots will put away their melee weapon if the infected gets out of their melee range"
- Bots can now attempt to deadstop hunters and jockeys
- Attempted to fix bots crouching when a tank is too close

Update: 26 Sep, 2022 @ 7:08pm

Attemped to fix bots walking though fire, “This bug happens all the time, bots for some reason love trying to reach you by walking straight through Molotovs and/or Gascans, “this is a major problem in expert mode where fire can easily kill you,” what I did to fix this is add a check for active fires and marked the area as blocked for the survivor bots, “infected will still walk into the fire,” making the bots take alternate routes to get to the player. This fix doesn’t affect fires already on the map.”