Arma 3
HopeCore v4.2
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Update: 15 Jun, 2015 @ 8:30pm

06-15-2015:
Taking some hints from Project Reality and how it handles sprites and effects.

Updated for Blastcore Phoenix 2.

Removed old fire effects (due to constructive critisim from the BI forums) and added new vehicle fire wreck particles.

Will be adding variants for different vehicles later. Currently the same size for everything.

Armored Vehicle cook off and non-wreck vehicle smoke particles created.

Armored Vehicle cook off eventhandlers and scripts (disabled, they work but its not done)

Fireballlight position bug patched

New spark effects (modified BIS ones) that are more FPS friendly. Giant circle particles chug fps just for bullet impacts.

Reduced amount of smoke particles for FPS

Update: 9 Jan, 2015 @ 7:42am

Changelog 1/9/2015

* Fire effect texture not applied with local url
* Smoke grenades turned into geisers.

Update: 4 Jan, 2015 @ 10:26am

Changelog 1/4/2015:

* Dual Compatibility with both Blastcore for Arma 3 and Blastcore Pheonix
* New custom made fire particles
* New fire effects for Tanks and Cars. Subject to change.
* Added in experiemental video settings to allow for more particled
* Changed opacity on smoke grenades so they don't glow as much during daylight
* New custom made spark particles


TODO as of 1/4/2015 :

* Adjust light values to counter-act Phoenix's values
* Custom Smoke Grenade particles
* Shell Ejection for Small Arms
* Custom Vehicle Wreck particles

Update: 7 Aug, 2014 @ 9:11pm

Update: More work on the sparks, more work on fire, more work on tank muzzle flashes.

Update: 20 Jul, 2014 @ 7:08pm

https://www.youtube.com/watch?v=Dce7YFUfc4Y
-Improved spark effects. Still looking for any traces of fireflies
-Improved explosion effects. Explosions now flash 3 colors rather than choosing one.
White at .25 seconds, gold at .5 seconds and red at .75 seconds. Still looking into a better way of displaying explosion effects. Looking into the mysterious yellowish smoke.
-Fixed bugs with explosive ammo and synchronized their effects.
Improved rocket effects. BC Vanilla was too yellow and HC initial release was too red. I think this Deus Ex gold will work.

Update: 18 Jul, 2014 @ 11:14am

Update 007: No more fire flys when hitting metal with bullets. Will add more compatibility later.

Update: 17 Jul, 2014 @ 10:36am

Update 005: The addon was requiring "WARFXPE" and "Blastcore_VEP" When only one is required

Update: 16 Jul, 2014 @ 11:13am

Update: 16 Jul, 2014 @ 10:22am

Update: 16 Jul, 2014 @ 10:16am