Garry's Mod

Garry's Mod

rp_fondor_shipyards
Showing 1-3 of 3 entries
Update: 15 Sep, 2022 @ 3:35pm

Changes:
- Add AI nodes and some Navmesh (Bots are able to traverse now most of the map)

Fixes:
- Fix some Bridge lighting issues
- Fix Cantina vent lighting issue

Update: 14 Sep, 2022 @ 6:04am

Changes:
- Add Cantina at bunks entrance (with Vent)
- Add deck numbers, TIE hangar deck numbers (aurebesh/star wars alphabets for TIE Hangars)
- Add switchable ISD hangar forcefield
- Add ambient sounds to engine room and surrounding areas, switching on/off engine produces sound as well
- Add ambient sound to CIC
- Add light to CIC lobby and Bridge elevators slope
- Add BFF airlock indicator light inside, now inner door closes forcibly if airlock opened
- Replace ISD exterior textures to texture with lights
- Replace Brig red light with light that causes less eye trauma
- Replace texture for double doors to double door texture

Fixes:
- Fix engine room teleporter elevators, players now won't get stuck on teleportation
- Fix various lighting issues in the interior Cargo areas
- Fix various lighting issues in Engine room and surrounding area
- Fix various lighting issues in Pier interior
- Fix Bridge interior lighting
- Fix CIC and surrounding rooms and corridors lighting
- Fix lighting on corridor leading to Brig
- Fix ISD interior lighting
- Fix entrance lighting in vertical vent at medbay
- Fix missing BFF cargoship airlock lighting
- Fix single BFF various lighting
- Fix upper BFF vent exterior lighting
- Fix fuelpod textures
- Fix various optimizations bugs and general improvement
- Fix various lighting issues in corridors, terminal/control areas, etc.

Update: 9 Sep, 2022 @ 4:36pm

Initial addon creation.