Total War: WARHAMMER III

Total War: WARHAMMER III

Rayes Extended Lizardmen Units
Showing 1-8 of 8 entries
Update: 20 Nov, 2022 @ 8:22am

Update: 30 Sep, 2022 @ 7:29pm

Updated for hotfix 2.1.2
Fixed the issue of the Red Crested Skink Cohort (Javelins) unit disappearing after hotfix 2.1.2

Update: 28 Sep, 2022 @ 3:00pm

Updated the Red Crested Skink Cohort to have poison attacks.

Update: 17 Sep, 2022 @ 10:25am

-Fixed the issue where the new Lizardmen units were not immune to the same attritions the vanilla lizardmen are, all three units are now immune to desert and jungle attrition.

-Reworked the stats of the Temple Guard (mace) infantry to make it more viable and set it apart from it vanilla counterpart

Update: 17 Sep, 2022 @ 10:14am

Update: 14 Sep, 2022 @ 10:20pm

Fixed the issue with the Javelin Red Crested Skink Cohort not having any bullet points on the unit card

Update: 14 Sep, 2022 @ 4:13pm

Update: 14 Sep, 2022 @ 3:57pm