Prison Architect

Prison Architect

Lethal and Less Lethal Armed Guards
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Update: 29 Sep, 2024 @ 3:31pm

- added description to weapon rack (small)

Update: 28 Sep, 2024 @ 2:21am

- added toolbar sprite variations for all less lethal armed guards

Update: 22 Sep, 2024 @ 3:36am

- with new engagement behaviour should come new sprites!
-> new shotgun/small weapon rack sprites by Deskius
-> updated thumbnail

Update: 21 Sep, 2024 @ 3:58pm

- bug fixes

Note: "Ozone's Fixes & Qol" is now a prerequisite too.

Update: 21 Sep, 2024 @ 12:17pm

Major update.

Changes:
- updated and simplified the less lethal armed guard engagement logic
-> the less lethal armed guards will now always use the normal "armed guard" engagement logic regardless of what type of bullets they are shooting (identical behaviour when it comes to shooting, giving warnings, surrender chance etc.)
-> rebalanced: less lethal armed guards are no longer OP
-> fixed rubber bulets being invisible
-> fixed "shooting through walls" for good (they wont happen any more often than they can happen in vanilla)
-> performance improvements

Update: 9 Mar, 2024 @ 1:06pm

- minor sprite fixes

Update: 9 Mar, 2024 @ 9:24am

- fixed an issue where you could hire armed guards/less lethal armed guards during staff strikes

Update: 21 Feb, 2024 @ 1:21pm

- minor sprite improvements

Update: 18 Feb, 2024 @ 5:40pm

- small weapon rack now filters to Security
- minor consistency qol

Update: 18 Feb, 2024 @ 5:33pm