Total War: WARHAMMER III

Total War: WARHAMMER III

Bretonnia Generic Lord Pack (20 variants) (Patch 6 ready)
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Update: 3 Oct, 2022 @ 4:46am

Minor temporary bugfix for pegasus mount on greatsword lord.

Update: 3 Oct, 2022 @ 3:19am

# Metadata bugfix
Lord with a greatsword has bugged visual effect animation when he's riding a horse, due to wrong assigned bone indices.

Thanks feliperocca for the report.

Update: 2 Oct, 2022 @ 4:26am

# Metadata bugfix
Lord with a greatsword has bugged visual effect animation when he's riding a hippogriff.

Thanks feliperocca for the report.

Update: 1 Oct, 2022 @ 8:39pm

# Assets bugfix
Fixed some black armours bug, because mask textures were tinting them.
Upgrade fat duke breastplate normal maps to 2048x2048

Thanks, Primm Slim

Update: 30 Sep, 2022 @ 11:11pm

# Database mount ancillaries bug
There's a skill bug on fat dukes with a shield. A database typo prevents them to acquire hippogriff and pegasus mounts. Don't worry, I have included a script that give them mount if you have unlocked those skills.
https://github.com/admiralnelson/bretonnia-lord-packs-script-wh3/commit/26574f13141187934e25e619cfc3d4e7c55a4d4f

Update: 30 Sep, 2022 @ 8:41pm

# Assets update
Upscaled legs armour pieces to 2048x2048

Update: 30 Sep, 2022 @ 2:33pm

# Probability bug
Number of dices and number of dice sides were swapped that's why I got the probability wrong. https://github.com/admiralnelson/bretonnia-lord-packs-script-wh3/commit/91d6ac61eb8bc813ff8d8ef5d848ab2c3c2d63ae
In 10 turns, your lord pool should reset.

Update: 29 Sep, 2022 @ 10:37pm

# Lord count limit
Put count limit for fat lords (because they're slightly stronger than regular lords). https://github.com/admiralnelson/bretonnia-lord-packs-script-wh3/commit/e3185b7b8be5bfd153630bdade5fcedbe3b3321e

Update: 27 Sep, 2022 @ 10:52am

# Bugfix ADMBRETLORDPACK:v2
https://github.com/admiralnelson/bretonnia-lord-packs-script-wh3/commit/fa1fe1571823876bc806dc949fb3f89b227a3e41
https://github.com/admiralnelson/bretonnia-lord-packs-script-wh3/commit/e885b577c3cca1819d68bbb3e21f0bad3fb7bb83
- the game silently drops all lord pool in some x number of turns, because of this, my script is no longer in sync with the game model. To fix it, I reset the script pool to 0 on every 10 turns. Please notice me if you encounter this problem: 1. too many lords on recruitment tab, 2. you never seen rare generic lords anymore.

Update: 27 Sep, 2022 @ 10:36am

bugged release