Garry's Mod

Garry's Mod

gm_conflux (updated)
Showing 11-20 of 29 entries
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Update: 31 Jul, 2023 @ 1:24pm

- Fixed cubemaps

Update: 31 Jul, 2023 @ 11:29am

- Recompiled map for LDR users; fullbright should not be on anymore
- lighting improvements

Update: 30 Jul, 2023 @ 10:30am

- Fixed invis textures
- More brush adjustment, draw distance adjusted

Update: 29 Jun, 2023 @ 7:54pm

- Simplified world-geo
- Half the map is no longer func_detail
- Added hint brushes
- Removed many of the obnoxious areaportals
- Removed simulated monitors in order to avoid rendering the entire map at once.
- Changed monitor texture to use one that comes with the base game

Rediscovering the vmf a year later and finding out that half of the map was *actually* made up of func_detail's gave me whiplash.
Will probably work on this further.

Update: 21 Oct, 2022 @ 5:02pm

- Hotfix for textures

Update: 19 Oct, 2022 @ 10:13pm

- Added lift to dock area
- Small hotfixes

Update: 15 Oct, 2022 @ 4:47pm

- Small changes and adjustments to the map

Update: 10 Oct, 2022 @ 10:44pm

- Fix navmesh
- Small changes to ship

Update: 9 Oct, 2022 @ 9:04pm

Hotfix for missing props

Update: 9 Oct, 2022 @ 8:32pm

- More optimization changes
- Small adjustments to skybox
- More spawns