Arma 3
21st SAB Aux Mod
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Update: 4 Dec, 2022 @ 6:55pm

Change Log V1.6 Nov-27-2022

Explosives/Grenades
- New throwable explosives
- M9 Frag: lots of frag, little HE (1st MEU M319 grenades)
- ANM14 Thermite grenade: will burn everything in a room to a crisp
- Thermobarice grenade, no frag, lots of HE, use to reduce the population of a room to 0

Ammo/Magazines
- Transferred over damage values from 1st MEU for weapon balance (happening in the background)
- Did some organization changes to the configs for ammo/magazines to split things into seperate configs to avoid clutter
- 40mm 9 bang grenades

Weapons
- Tweaked recoil on ARO/DMRO rifles
- Tweaked recoil and ROF on LMGs, MMGs and HMGs

Drip
- Oneill custom armor (I make mod, sue me)





Update: 4 Dec, 2022 @ 6:55pm

Change Log V1.6 Nov-27-2022

Medical
- Transferred over 1st MEU medical items

Ammo/Magazines
- New 40mm ammo that has more oomf. Look for M301 1rnd HE, 3rnd HE, and 1 rnd HEDP.

Weapons
- Added the ARO/DRO rifles from OPCAN to the auxmod with updated ammo and attachments.

Explosives/Grenades
- Transferred over 1st MEU throwable C7, C12, C196, 9 Bangers and bubble shield.

Drip
- BooBen custom armor
- Bikini custom armor

Armor
- Seperated out the custom armor from the standard armor to make it easier to find and stop the clutter.
- Raider scout helmets

Uniforms
- New ghillie suits using our armor values
- New Raider uniform arsenal select for changing into ghillie suits in the field
- Raider uniform textures



Update: 27 Nov, 2022 @ 2:23pm

Change Log V1.6 Nov-27-2022

Medical
- Transferred over 1st MEU medical items

Ammo/Magazines
- New 40mm ammo that has more oomf. Look for M301 1rnd HE, 3rnd HE, and 1 rnd HEDP.

Weapons
- Added the ARO/DRO rifles from OPCAN to the auxmod with updated ammo and attachments.

Explosives/Grenades
- Transferred over 1st MEU throwable C7, C12, C196, 9 Bangers and bubble shield.

Drip
- BooBen custom armor
- Bikini custom armor

Armor
- Seperated out the custom armor from the standard armor to make it easier to find and stop the clutter.
- Raider scout helmets

Uniforms
- New ghillie suits using our armor values
- New Raider uniform arsenal select for changing into ghillie suits in the field
- Raider uniform textures



Update: 18 Nov, 2022 @ 5:38am

Change Log V1.4 Nov-17-2022

Weapons:
New prototype machine guns. These are for everyone to try out and test in fun-ops. Ask your COC if you can use them in a main op.

1. M33 SAW:
- 7.62x51mm LMG
- 150 round belt
- high ROF
- quick reload
- low accuracy

2. M73H
- 7.62x51mm MMG
- 150 round belt
- moderate ROF
- moderate reload
- high accuracy

3. M247HMG
- 12.7x99mm HMG
- 100 round belt
- low ROF
- moderate reload
- moderate accuracy

Ammo/Magazines:
- Reduced the weight for 7.62mm AR mags and 12.7mm pistol mags by about 20%-25%.

Drip:
- New 2nd platoon armor and helmet textures
- Additional non standard gear for actors

Credits:
- Perry for textures



Update: 17 Nov, 2022 @ 5:12pm

Change Log V1.4 Nov-17-2022

Weapons:
New prototype machine guns. These are for everyone to try out and test in fun-ops. Ask your COC if you can use them in a main op.

1. M33 SAW:
- 7.62x51mm LMG
- 150 round belt
- high ROF
- quick reload
- low accuracy

2. M73H
- 7.62x51mm MMG
- 150 round belt
- moderate ROF
- moderate reload
- high accuracy

3. M247HMG
- 12.7x99mm HMG
- 100 round belt
- low ROF
- moderate reload
- moderate accuracy

Ammo/Magazines:
- Reduced the weight for 7.62mm AR mags and 12.7mm pistol mags by about 20%-25%.

Drip:
- New 2nd platoon armor and helmet textures
- Additional non standard gear for actors

Credits:
- Perry for textures



Update: 13 Nov, 2022 @ 12:25pm

Change Log V1.3 Nov-13-2022

Loading Screens
-No more 1st MEU backgrounds


Update: 13 Nov, 2022 @ 9:02am

Change Log V1.2 Nov-13-2022

Exodus/Raider/Helios
-Extended Arsenal for all vests

Exodus 2nd
-new red texture variant

Drip
- +Perry -House O7 RIP

Weapons
-New m6 Carbine
-uses all pistol mags

Update: 11 Nov, 2022 @ 4:29pm

Change Log V1.1 Nov-11-2022

Exodus/Raider
-transferred over 1st MEU armor values for uniforms (current uniforms use base Optre values)

Section I
-new uniforms with consistent inventory capacity
-new vest/backpack items with consistent inventory capacity and LRs
-new headgear

Update: 11 Nov, 2022 @ 3:48pm

Update: 11 Nov, 2022 @ 3:05pm

Change Log V1.1 Nov-11-2022

Exodus/Raider
-transferred over 1st MEU armor values for uniforms (current uniforms use base Optre values)

Section I
-new uniforms with consistent inventory capacity
-new vest/backpack items with consistent inventory capacity and LRs
-new headgear