Rivals of Aether

Rivals of Aether

Aria Smite
Showing 1-10 of 27 entries
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Update: 26 May @ 3:08pm

v1.34
Buffs
+ Special Kewtian taunt can now move and jump
Fixes / Other Changes
+ Rebalanced rune K slightly

Update: 13 May @ 1:39pm

v1.33
Fixes / Other Changes
+ Made heart VFX when next to Matt spawn during any taunts

Update: 28 Apr @ 8:17pm

v1.32
Buffs
+ Added Special Kewtian taunt, press Special during other taunts to activate it!
+ DSpecial now gradually heals nearby teammates
Nerfs
+ Teammate healing effects are a bit reduced in range (still pretty large, just not the whole stage anymore lol)
Fixes / Other Changes
+ Updated Star hit VFX
+ Added more Miiverse posts
+ Updated phone tips (better images, fixed outdated dspecial plant info, etc)
+ Improved the CPU further by giving it much more custom behavior
+ Some file size reduction

Update: 13 Jan @ 9:08pm

v1.31
Fixes / Other Changes
+ Fixed some misc errors from newest patch

Update: 13 Jan @ 3:40pm

v1.30
Buffs
+ Added jump-cancel to DTilt and gave sweetspot a bit extra hitpause
Nerfs
- Made UAir a bit slower overall (just by 1-2 frames for landing lag, startup, and endlag. Hopefully the last time lol)
- DTilt mushroom now won't spawn a hitbox when it blows up if Aria is in hitstun already
- Fixed FStrong plant sometimes hitting twice
Fixes / Other Changes
+ Added some new SFX to FStrong plants
+ Adjusted some hitpause
+ Animated respawn platform so it looks less static, and improved it in general
+ Anti-cheapie is now opt-in (hold Attack to activate it!), and should react to less characters

Update: 3 Nov, 2024 @ 3:50pm

v1.29
Nerfs
- Added a new mechanic where Aria will take extra damage and hitpause if hit during the endlag of certain strong attacks on whiff. Intended to further balance out very large/powerful moves in a unique, more fun way
Fixes / Other Changes
+ DStrong mushroom plant's damage over time hitbox no longer hurts teammates
+ Made the AI much better, giving it custom code for detecting incoming attacks and projectiles. This allow it to dodge/parry much more effectively in many cases
+ Fixed anti-cheapie a bit (should be less strict, to hopefully have it trigger less on accident)
+ Overhauled and simplified the armor outline effect, it's now just colored if its super armor and black if its a lower amount

Update: 5 Aug, 2024 @ 1:59pm

v1.28
Nerfs
- UAir is a bit slower, does 1% less damage, has somewhat smaller hitboxes, etc. Just to tone this specific move down a little bit
Fixes / Other Changes
+ Hopefully fixed issue with FSpecial where the grab sometimes wouldn't connect into the laser

Update: 1 Jun, 2024 @ 11:25am

v1.27
Fixes / Other Changes
+ Added more Weegee compatibility, she now has 2 random ones to choose from
+ Added full portrait to files

Update: 6 May, 2024 @ 7:45am

v1.26
Fixes / Other Changes
+ Added Nintendo Wii Wiimote compatibility

Update: 23 Mar, 2024 @ 12:14pm

v1.25
Fixes / Other Changes
+ Added extra impact to powerful hits, and made hits in general feel better with a custom shaky hitpause effect
+ Added custom Kewtian galaxy SFX