RimWorld

RimWorld

Scaria Contamination Patch
Showing 1-10 of 30 entries
< 1  2  3 >
Update: 23 Jul @ 5:19pm

[Auto-generated text]: Update on 7/24/2025 1:19:35 AM.
1.6 Compatibility
==============

The 1.6 update changed a lot about how Scaria works. The time until death and time between berserk rage are now extremely hard coded. If you're into the modding scene enough to understand and want to know the detail; it no longer supports comps so that's quite limiting.

I could bring at least the days before death config options back, but to do so would either mean not using Scaria as a base (which would have a lot of implications), a very destructive patch (which wouldn't be very friendly to other mods) or a brittle and complex transpiler patch.

Given this, I've chosen to simply remove the options for now and see how it goes. If people really need these specific features back I will look into it.

Update: 11 Nov, 2024 @ 2:53pm

[Auto-generated text]: Update on 11/11/2024 10:53:00 PM.
Fix null if other mods make scaria creatures attack animals

Update: 20 Oct, 2024 @ 7:10am

[Auto-generated text]: Update on 10/20/2024 3:10:07 PM.
Fixed accidental inversion of logic for infection

Update: 18 Oct, 2024 @ 6:12pm

[Auto-generated text]: Update on 10/19/2024 2:12:32 AM.
Fixed some accidental log spam

Update: 11 May, 2024 @ 9:19am

[Auto-generated text]: Update on 5/11/2024 5:19:10 PM.

Fix for issue where users had VE Plants but not VE Plants - Mushrooms

Update: 1 Apr, 2024 @ 3:00pm

[Auto-generated text]: Update on 4/1/2024 11:00:29 PM.

Update: 27 Nov, 2023 @ 3:59pm

[Auto-generated text]: Update on 11/27/2023 11:59:22 PM.

Update: 26 Nov, 2023 @ 5:07pm

[Auto-generated text]: Update on 11/27/2023 1:07:36 AM.

Update: 26 Nov, 2023 @ 9:58am

[Auto-generated text]: Update on 11/26/2023 5:58:27 PM.

Update: 25 Nov, 2023 @ 7:43pm

[Auto-generated text]: Update on 11/26/2023 3:43:03 AM.