Crusader Kings III

Crusader Kings III

A Special World - Special Building Compatch
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Update: 22 Jan @ 11:03pm

Update: 22 Jan @ 1:53pm

Updated script for errors upon world creation
Various other adjustments

Update: 19 Jan @ 11:01pm

Update: 19 Jan @ 10:21pm

Update: 19 Jan @ 10:05pm

Update: 19 Jan @ 9:55pm

Update: 19 Jan @ 9:24pm

Update: 16 Jan @ 11:14am

Update: 16 Jan @ 8:50am

Updated with Medieval Arts updates
Fixed some triggers for localization and graphics
Added some 3d assets from TFE and retained some depreciated MA graphics.
Assets for Giant's Causway, Athens Pireaus (MPE only), temp ones Mt. Olympus, Mt. Aetna and Mt. Hekla.
Fixed missing Castel Monte when not using MPE or MB+s.

Update: 14 Jan @ 9:18am