RimWorld

RimWorld

WVC - Ultra Expansion [Obsolete]
Showing 1-10 of 42 entries
< 1  2  3  4  5 >
Update: 7 Jun, 2023 @ 6:29am

- Many names have been changed and new descriptions have been added. These changes only affect technology and bionics.
As well as minor minor bugfixes.

Update: 5 May, 2023 @ 1:29am

[Auto-generated text]: Update on 5/5/2023 11:29:29 AM.

Update: 14 Apr, 2023 @ 3:06am

- Removed git junk

Update: 14 Apr, 2023 @ 3:05am

- Minor rebalancing of technology requirements. Now you do not need to research space flights and royalty implants.
- Implants can now stack up to 3.
- Now all implants, starting with mechanoid ones, do not require anesthesia.
- All buildings except floors have been moved to a new category.
- Biotech patch no longer adds the requirement to research mechanoid technologies.
- Mechanoids are slightly weakened. Now they move more slowly.
- Nautil can now hunt. (New only)

Update: 25 Mar, 2023 @ 6:13am

- Mod renamed from "Core" to "Ultra Expansion". Which now more reflects its essence.
- Rebalanced biotech patch. Now the cost of the components is embedded in the mechanoid sub-cores.
- Reduced the cost of mechanoids, now the most expensive mechanoid will cost 7 components, not 12. The cheapest 2, not 3.
- Also mechanitor buildings now require mechanoid components.

Update: 25 Mar, 2023 @ 6:11am

[Auto-generated text]: Update on 3/25/2023 4:11:17 PM.

Update: 10 Mar, 2023 @ 6:11am

- Replaced the bodies of mechanoids in connection with the abandonment of the mod "WVC - Races".
* In case of bugs, delete and spawn the necessary mechanoids in dev mode.

Update: 24 Feb, 2023 @ 4:25pm

[Auto-generated text]: Update on 2/25/2023 3:25:21 AM.

Update: 18 Jan, 2023 @ 10:33pm

- Mech food poison fix

Update: 22 Dec, 2022 @ 9:43pm

- Added "Free natural meditation" extra option