Stellaris

Stellaris

Star Wars Old Republic Ships 4.0 NSC3 Edition
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Update: 20 May, 2023 @ 6:22pm

New Models:

- Added the Axehead Frigate by me (this is my first 3D model that I have done entirely from scratch)

Roster Changes:

- The Cruiser Mid M2S2 section will now use the Axehead Frigate model

Minor Fixes:

- Fixed the glitched appearance of the lower bow gun mountings on the Hammerhead Carrier Refit

Update: 13 May, 2023 @ 9:25am

- Updated to Stellaris 3.8

New Models:

- Added a Coruscant texture by author Shiny_Man as this set's City Planet

Major Changes:

- Removed all vanilla exclusive invisible ship sections and additional model copies that were not used in this edition (but were for the vanilla edition). As stated in the vanilla edition's changes, this will basically allow for this version to be developed more independently.

Note that although most of the Star Wars sets (including most NSC2 editions) have received an edict add-on extension this update cycle, this specific set does not require one at the moment.

Update: 15 Mar, 2023 @ 12:33pm

- Updated to Stellaris 3.7

Update: 20 Jan, 2023 @ 1:09pm

- Got rid of the misleading credits readme file since now there is a dedicated credits page here on Steam that lists out all the models and their appropriate authors (it can be found through a link at the bottom of this mod's description)

New Models:

- Additional Hammerhead Cruiser variant, this one being a carrier refit
Model by michael.evan.allison obtained as a free-release from Sketchfab

Roster Changes:

- The Hammerhead Carrier Refit is now used for the Cruiser Mid S2HB and Mid M2S2 instead of the Republic Escort Carrier
- The Republic Escort Carrier is now used as the Battlecruiser Bow M2S2 so it can now make use of the dedicated escort carrier battlecruiser sections
- Various adjustments to a few weapons meshes have been made to accommodate these changes

Other Changes:

- Size on some of the engine particles on the Hammerhead Cruiser have been reduced

Update: 8 Dec, 2022 @ 6:21pm

- Removed the wording related to a "working" and "working_looping" animation on the construction ship that does not exist, This should hopefully fix any issues related to the infamous 80% loading crash Mac and Linux users have been getting after 3.6

Update: 29 Nov, 2022 @ 12:21pm

Well... this will be the last time I make assumptions regarding NSC updates

- Added support for the reintroduction of the medium and large defense platforms, for now they will all use the standard Golan I model

Update: 29 Nov, 2022 @ 9:35am

- Updated to Stellaris 3.6

Minor Fixes:

- Fixed final explosion locator of the death animation sequences for corvettes and civilian ships
- Removed redundant NSC related weapon locator from the transport ship

Update: 17 Oct, 2022 @ 10:39am

- Fixed the frame on the Juggernaut and Colossus to use the Juggernaut frame, death sequences should now properly work for those ships

Update: 15 Oct, 2022 @ 6:42pm

- Fixed death animation on the civilian stations (will no longer just vanish without exploding after loosing)

Update: 15 Oct, 2022 @ 3:57pm

- Initial upload