Arma 3
@ONI Aux Mod
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Update: 10 Oct, 2024 @ 8:32pm

changes:

removed cov_props_ext.pbo and merged its contents into covenant_props.pbo
updated some class names to avoid possible conflcts
centered the "eye" memory point on the type 52 plasma turret
fixed texture errors on the type 52 plasma turret (lots of detail was missing)

Removed 808_Tangent.pbo
Moved all contents to ForeRunner_Core_F.pbo

Re-enabled the brute spiker's functionality (still has the original issue but fuggit we ball)
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Additions:

added Forerunner_Weapons_F.pbo
Added sentinel enforcer(beta)
added sentinel beam(beta)
and some other stuff i cant remember rn
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if you encounter any issues be sure to @Marbearis in the A2 discord, official arma discord, or in the oni discord and let me know

Update: 6 Sep, 2024 @ 2:20pm

Update: 31 Aug, 2024 @ 2:17pm

Update: 24 Aug, 2024 @ 3:45pm

+Spangle "Sholders"
+MK7 shite

Update: 21 Jul, 2024 @ 12:39pm

Nonya

Update: 19 Jul, 2024 @ 7:46am

custom helmet and armor updates

Update: 8 Jul, 2024 @ 11:55am

Update: 29 Apr, 2024 @ 10:11pm

cosmetic update

Update: 29 Apr, 2024 @ 10:50am

this time:

fixed the lights in the hallways
fixed the 90 degree turn's floor grate transparency problem

Next time:

I'll add versions of the connectors without the hall straight pieces to help reduce overlaps in some compositions with tighter turns

The door should work way better with AI (would be this version but i ran out of time)

Update: 21 Apr, 2024 @ 7:18am

Mar:

Fixed the footstep sounds for all my covenant surfaces
aka, sounds like you're walkin on metal

added the door sounds, just using oens from arma but im working on a unique one

Note: lights are still goofy! ill be working on that next