Total War: WARHAMMER III

Total War: WARHAMMER III

Outdated (5.x Dwarf) Guns, Smoke & Spectacle
Showing 1-10 of 29 entries
< 1  2  3 >
Update: 18 May, 2024 @ 6:52am

Just reupload

Update: 15 May, 2024 @ 6:44am

Update for Dwarfs. They should be now perfectly playable with my mod without feeling like something is missing, even though not all units have new effects added. With this update I added effect to Grudge-Rakers, Thunderbarge, Organ Guns use Helblaster effect, Slayer Pirates, Gyrobombers and Gyrocopters (might need some tweaking, but looks better then vanilla imo).

Next update I'd like to check out Vampire Coast and see where effect are missing and add some to them.

Update: 15 May, 2024 @ 6:21am

Update: 3 May, 2024 @ 6:48pm

Thrones of Decay update, I finished Empire and most of the important Empire units. Landship and Steamtanks look glorious. There is vanilla bug with Landship unit not having effects, I fixed the basic one, but the Morr and RoR one isn't sadly that simple to fix. Hochland Rifles in vanilla have no effect at all, the fact they have "snipe" effect is weird excuse. I added quite modest effect to them. You might notice that this patch the trail is much more visible, I changed the bullet trail that I find best mix beetween clarity and what looks good.
Now I need a break, but hopefully I will update Dwarfs in few days. I am not totally sold on my Amethyst effect, sometimes I am tinkerink with stuff and it just looks awessome like when I was doing Chaos Dwarf update, but this time it always felt a bit off to me. Well anyway, have fun with effects.

Update: 14 Sep, 2023 @ 1:46pm

Hotfixed Empire cannons, turns out I missed some files when updating so few effects were missing for them.

Update: 10 Sep, 2023 @ 9:46am

Thanks to marthenil, creator of Reload Animation mod I was able to solve issue that plagued me since 3.0, now compatability was restored and I touch only nessecary files that mod needs to edit, should work with all mods on workshop, well unless they do same thing as me.

Update: 3 Sep, 2023 @ 7:25am

Updated for 4.0 and fixed inability of some untis to shoot because of tweaked animation database in game

Update: 24 Apr, 2023 @ 10:17am

Heblaster and Mortar: Added Heblaster, which might be my favorite and finally Mortars. Also I toned down cannon lingering smoke. Generally I found out that smoke doesn't good that good unless it's near the ground as in real life too smoke tends to stick to the ground and the rest dissapeates in wind.

Update: 18 Apr, 2023 @ 2:38am

Increased distance of light visibility since it has little performance impact and makes night maps look so much better.

Some tweaks to chaos dwarf lingering smoke.

Update: 17 Apr, 2023 @ 3:45pm

fixed the 600 ranged issue, I forgot to delete some files I used while testing the units